[snip]
> I was trying to emphasize that it may be harder to students to keep their 
> code neater compared to some other languages which usually have code that 
> rarely exceed 1 line.
> 
> Example:
> Racket using the universe teachpack:
> 
> (define (s-mouse-engine s x y event)
>   (cond
>     [(and 
>       (and (> x 248)           (< x 424)) 
>       (and (> y 570)           (< y 649)))
>         (make-S-STATE
>          (get-s-background s)                ;;I have made methods here to 
> reduce length, but other wise it would be longer.
>          (make-button
>           (s-mouse-engine-worker1 event "button-img")
>           (get-s-button-x s)                   ;;I have made methods here to 
> reduce length, but other wise it would be longer.
>           (get-s-button-y s)                   ;;I have made methods here to 
> reduce length, but other wise it would be longer.
>           (s-mouse-engine-worker1 event "button-initiate")))]

How would you write that in another language that rarely exceeds one line?

rac
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