How can I access the C++ source associated with the rgl function shade3d. More
specifically, I'm interested in the part of the code used by arrow3d to draw
arrow heads.
I'm not familiar with how GitHub is organized and I've put in a lot of effort
doing searches there and on the web in general. The result has been a few
fragments of rgl C++ code but not what I'm looking for.
[[alternative HTML version deleted]]
______________________________________________
[email protected] mailing list -- To UNSUBSCRIBE and more, see
https://stat.ethz.ch/mailman/listinfo/r-help
PLEASE do read the posting guide http://www.R-project.org/posting-guide.html
and provide commented, minimal, self-contained, reproducible code.