On Fri, 22 Nov 2013, Don McKenzie wrote:
I would like to produce a levelplot with divergent colors such that
increasingly negative values of Z get darker in the first color and increasingly
positive values get darker in the second color. this is common in cartography.
I have tried tinkering with the col.regions argument but the best I can do
is to get the split in the middle of my range of Z, but in my particular case
range(Z) is (-1,12).
I am using R 3.0.2 on OSX 10.9
Here is an example
x <- y <- c(1:25)
grid <- expand.grid(x=x,y=y)
grid$z <- sort(runif(625,min=-1,max=12))
levelplot(z ~ x*y,grid) # produces the default pink and blue but the split is
at ~5.5
# do something clever here
# e.g., my.colors <- <create a palette that splits at zero>
levelplot(z ~ x*y,grid,col.regions=my.colors) # so there should be some light
pink at the bottom and the rest increasingly intense blue
Ideas appreciated. Thanks in advance.
One approach is to limit the range of colors (to match the range of the
data) as you suggest above. The other approach is to extend the range of
the legend (beyond the range of the data). For example:
levelplot(z ~ x*y, grid, at = seq(-12, 12, length = 100))
This produces a legend that is symmetric around zero.
For other/better diverging color palettes, you can use the RColorBrewer
package (as suggested by Bert) or the colorspace package (see e.g., its
graphical choose_color() tool).
Don McKenzie
Research Ecologist
Pacific Wildland Fire Sciences Lab
US Forest Service
Affiliate Professor
School of Environmental and Forest Sciences
University of Washington
d...@uw.edu
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