On 19/03/2013 1:12 AM, Ben Bolker wrote:
Pascal Oettli <kridox <at> ymail.com> writes:

>
> Hi,
>
> Try by multiplying "z" by 1000.
>
> HTH
> Pascal

   Or try using persp3d() instead of rgl.surface()

Or follow the call to rgl.surface with a call to aspect3d.

(Actually, I generally recommend against using the rgl.* functions; it's generally easier to use the *3d functions for the reasons described in ?r3d. The other version of rgl.surface is surface3d, which is more primitive than persp3d. It would still show a flat surface, and the aspect3d call would be needed. persp3d incorporates that.)

Duncan Murdoch

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