Just so you know all your options :). There is also the Whitebox Tools plugin for QGIS (you need to install whitebox tools) that has a NaturalNeighourInterpolation algo. "Creates a raster grid based on Sibson's natural neighbour method"
On Wed, Sep 8, 2021 at 10:00 AM C Hamilton <[email protected]> wrote: > In addition to what has already been mentioned, you can use the QGIS SAGA > Toolbox. Under Raster - Rasterizing, there is a Natural Neighbour > algorithm. I have not used it, but I have used the Inverse Distance > Weighted algorithm for magnetometry data which in essence does something > like what you are wanting to do. > > Good luck, > Calvin > > On Wed, Sep 8, 2021 at 4:13 AM Jurijs Kondratenko < > [email protected]> wrote: > >> Hi, I’m building a DTM from random points (with different distances in >> between) and I like ArcGIS Natural Neighbour algorithm for doing so. >> >> Is there any way to replicate it in QGIS? >> https://pro.arcgis.com/en/pro-app/latest/tool-reference/spatial-analyst/how-natural-neighbor-works.htm >> >> Alternatively, what would be a way to constructing DTM from points, >> preserving the original points in respective pixels? >> >> Thank you! >> >> Jurijs Kondratenko >> >> Riga Technical University >> >> >> >> >> _______________________________________________ >> Qgis-user mailing list >> [email protected] >> List info: https://lists.osgeo.org/mailman/listinfo/qgis-user >> Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-user >> > _______________________________________________ > Qgis-user mailing list > [email protected] > List info: https://lists.osgeo.org/mailman/listinfo/qgis-user > Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-user >
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