Dear mailing list members,

I'd like to announce 'geoTriMesh', a Python module I wrote to convert GIS data to the Blender 3D suite. It has full support for donut and multipolygons as well as coordinate systems. It works by creating a topological mesh by triangulating coordinate information from the polygon and merging it with elevation and color raster data. The result is written to X3D to be imported into Blender (or other 3D modelling environments). VTK unstructured grids for visulisation in ParaView are also supported.

It's free (Apache License) and available as Python Module (installable via pip) as well as QGIS Plugin:
https://github.com/flatpolar

Also, I used the library to create a global elevation mesh dataset (spherical and flat projection), which can be downloaded here and used for private or commercial 3D modelling projects (CC-BY license):
http://flatpolar.org/tocomee.html

A detailed description of the dataset is available here: http://ijsdir.jrc.ec.europa.eu/index.php/ijsdir/article/view/455

I'm happy to receive feedback.

Cheers, Michael


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