On 2 February 2018 at 21:52, Richard Duivenvoorde <[email protected]> wrote: > Somebody (Raymond ;-) ) 'complained' to me that running a processing > algorithm everytime comes up with an (ugly) brown style.
I've noticed this too - but had assumed it was just some setting I'd changed locally. It's fixed by https://github.com/qgis/QGIS/pull/6254 BUT Coincidentally, Mathieu and I have been speaking this week about approaches to improve the random colors picked for layers. We came up with a similar approach: - find a palette of ~100 colors which we think look good for layers, and remove gross colors from this - include this palette as an additional pre-installed color palette within the standard QGIS install - on startup, pick a random starting color from this list and a random direction (forward or backward). When adding layers, grab this color for the layer and then jump to the next/previous color in the preset palette for the next layer added. - (for 3.2 : allow users to pick which palette to use for new layer colors) How's this sound? I'd love to address this for 3.0 - our default random color selection often picks yuck colors, and I think it'd be great if 3.0 "magically" produced nicer looking maps for users without any work required by them! Nyall _______________________________________________ QGIS-Developer mailing list [email protected] List info: https://lists.osgeo.org/mailman/listinfo/qgis-developer Unsubscribe: https://lists.osgeo.org/mailman/listinfo/qgis-developer
