Barry Rowlingson wrote > Maybe I've missed something here, but doesn't the canvas resize method > set the canvas pixel size? This behaves as expected when run > standalone from a python prompt. > > from qgis.core import * > from qgis.gui import * > app = QgsApplication([],True) > canvas = QgsMapCanvas() > canvas.show() > canvas.resize(1000,200) > canvas.resize(1000,1000) > > Note the map canvas has no parent, so just appears on its own at the > specified size. > > Or maybe I've missed a point....
I don't want to misrepresent what Sandro is asking, but I think it's the same as me. I think (and this is from memory), that we need to do this to the QGIS app canvas instance, rather than a newly created one. When I run canvas.resize() locally, it behaves as I expect. I can then run qgis2web (this is my reason for wanting to solve this), to export a web map of the same size as the canvas. What I don't understand is that when testing under Travis, with the same canvas.resize() in the test script, I get different bounds in the webmap to what I get when resizing my client canvas and exporting. This experience was a while ago, of course. Perhaps the qgis2web code has evolved so that this now works - I'll look into it when I can. However, last time around, it didn't work for me, hence my earlier message to this list. -- View this message in context: http://osgeo-org.1560.x6.nabble.com/setting-QgsMapCanvas-size-for-testing-map-tools-tp5273987p5274351.html Sent from the Quantum GIS - Developer mailing list archive at Nabble.com. _______________________________________________ Qgis-developer mailing list [email protected] List info: http://lists.osgeo.org/mailman/listinfo/qgis-developer Unsubscribe: http://lists.osgeo.org/mailman/listinfo/qgis-developer
