(I had this all ready to go before I went off on holiday two weeks ago, except I forgot to actually *send* the emails...)
This patchseries converts the stellaris board's gamepad input device to qdev. This isn't a very important bit of conversion (I was just looking for a small tail-end-of-the-week task), but it does reduce by one the number of users of a couple of legacy APIs: vmstate_register() and qemu_add_kbd_event_handler(). I've included Kevin's qdev_prop_set_array() patch here, because I wanted an array property and it doesn't seem sensible to write it the old way and have another thing that needs converting. I'm assuming that by the time this patchset gets reviewed and committed that one will already be upstream. thanks -- PMM Kevin Wolf (1): qdev: Add qdev_prop_set_array() Peter Maydell (5): hw/input/stellaris_input: Rename to stellaris_gamepad hw/input/stellaris_gamepad: Rename structs to our usual convention hw/input/stellaris_gamepad: Remove StellarisGamepadButton struct hw/input/stellaris_input: Convert to qdev hw/input/stellaris_gamepad: Convert to qemu_input_handler_register() include/hw/input/gamepad.h | 18 ----- include/hw/input/stellaris_gamepad.h | 39 ++++++++++ include/hw/qdev-properties.h | 3 + hw/arm/stellaris.c | 34 ++++++--- hw/core/qdev-properties.c | 21 ++++++ hw/input/stellaris_gamepad.c | 102 +++++++++++++++++++++++++++ hw/input/stellaris_input.c | 93 ------------------------ hw/arm/Kconfig | 2 +- hw/input/Kconfig | 2 +- hw/input/meson.build | 2 +- 10 files changed, 193 insertions(+), 123 deletions(-) delete mode 100644 include/hw/input/gamepad.h create mode 100644 include/hw/input/stellaris_gamepad.h create mode 100644 hw/input/stellaris_gamepad.c delete mode 100644 hw/input/stellaris_input.c -- 2.34.1