Use the new MMU_INDEX() helper to specify the index of the CPUTLB which should be used. Additionally, in a follow-up patch this helper allows then to optimize the tcg code generation.
Signed-off-by: Helge Deller <del...@gmx.de> --- target/tricore/cpu.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/target/tricore/cpu.h b/target/tricore/cpu.h index 3708405be8..6c8ba27737 100644 --- a/target/tricore/cpu.h +++ b/target/tricore/cpu.h @@ -366,7 +366,7 @@ int tricore_cpu_gdb_write_register(CPUState *cs, uint8_t *mem_buf, int n); void fpu_set_state(CPUTriCoreState *env); -#define MMU_USER_IDX 2 +#define MMU_USER_IDX MMU_INDEX(2) void tricore_cpu_list(void); @@ -374,7 +374,7 @@ void tricore_cpu_list(void); static inline int cpu_mmu_index(CPUTriCoreState *env, bool ifetch) { - return 0; + return MMU_INDEX(0); } #include "exec/cpu-all.h" -- 2.41.0