The architecture specification calls for the EPCR to be set to "Address of next not executed instruction" when there is a floating point exception (FPE). This was not being done, so fix it by using the same method as syscall. Note, this may need a lot more work if we start seeing floating point operations in delay slots which exceptions enabled.
Without this patch FPU exceptions will loop, as the exception hanlding will always return back to the failed floating point instruction. This was not noticed in earlier testing because: 1. The compiler usually generates code which clobbers the input operand such as: lf.div.s r19,r17,r19 2. The target will store the operation output before to the register before handling the exception. So an operation such as: float a = 100.0f; float b = 0.0f; float c = a / b; /* lf.div.s r19,r17,r19 */ Will first execute: 100 / 0 -> Store inf to c (r19) -> triggering divide by zero exception -> handle and return Then it will exectute: 100 / inf -> Store 0 to c (no exception) To confirm the looping behavoid and the fix I used the following: float fpu_div(float a, float b) { float c; asm volatile("lf.div.s %0, %1, %2" : "+r" (c) : "r" (a), "r" (b)); return c; } Signed-off-by: Stafford Horne <sho...@gmail.com> --- target/openrisc/interrupt.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/target/openrisc/interrupt.c b/target/openrisc/interrupt.c index 3887812810..9b14b8a2c6 100644 --- a/target/openrisc/interrupt.c +++ b/target/openrisc/interrupt.c @@ -34,7 +34,7 @@ void openrisc_cpu_do_interrupt(CPUState *cs) int exception = cs->exception_index; env->epcr = env->pc; - if (exception == EXCP_SYSCALL) { + if (exception == EXCP_SYSCALL || exception == EXCP_FPE) { env->epcr += 4; } /* When we have an illegal instruction the error effective address -- 2.39.1