On 02/15/2012 10:11 AM, Blue Swirl wrote:
>  #if defined(CONFIG_SOFTMMU)
> -    int mem_index, s_bits, arg_idx;
> +    int mem_index, s_bits;
> +#if TCG_TARGET_REG_BITS == 64
> +    int arg_idx;
> +#else
> +    int stack_adjust;
> +#endif

...

> -    if (TCG_TARGET_REG_BITS == 64) {
> -        tcg_out_mov(s, (opc == 3 ? TCG_TYPE_I64 : TCG_TYPE_I32),
...
> +#if TCG_TARGET_REG_BITS == 32
> +    tcg_out_pushi(s, mem_index);

Any particular reason you didn't continue with the C-if form,
so that you could avoid the extra ifdeffery at the top there?


r~

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