On Fri, 2 Jun 2023 at 10:10, Daniel P. Berrangé <berra...@redhat.com> wrote:
> I suspect that the zstd logic takes a little bit longer in setup,
> which allows often allows the guest dirty workload to get ahead of
> it, resulting in a huge amount of data to transfer. Every now and
> then the compression code gets ahead of the workload and thus most
> data is zeros and skipped.
>
> IMHO this feels like just another example of compression being largely
> useless. The CPU overhead of compression can't keep up with the guest
> dirty workload, making the supposedly network bandwidth saving irrelevant.

It seems a bit surprising if compression can't keep up with
a TCG guest workload, though...

-- PMM

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