On Fri, 2 Jun 2023 at 10:10, Daniel P. Berrangé <berra...@redhat.com> wrote: > I suspect that the zstd logic takes a little bit longer in setup, > which allows often allows the guest dirty workload to get ahead of > it, resulting in a huge amount of data to transfer. Every now and > then the compression code gets ahead of the workload and thus most > data is zeros and skipped. > > IMHO this feels like just another example of compression being largely > useless. The CPU overhead of compression can't keep up with the guest > dirty workload, making the supposedly network bandwidth saving irrelevant.
It seems a bit surprising if compression can't keep up with a TCG guest workload, though... -- PMM