Am 15. Mai 2023 13:25:27 UTC schrieb marcandre.lur...@redhat.com:
>From: Marc-André Lureau <marcandre.lur...@redhat.com>
>
>On Windows, we don't use the low-level GBM/EGL helpers (no dmabuf etc),
>we can turn on GL area support for the rest of rendering.
>
>(fwiw, GDK backend may be either WGL or EGL)
>
>Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
Works for me on Windows 11 host, today's msys2, and OpenGL desktop effects
working inside, so:
Tested-by: Bernhard Beschow <shen...@gmail.com>
>---
> ui/gtk.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
>diff --git a/ui/gtk.c b/ui/gtk.c
>index f16e0f8dee..0a39b1935b 100644
>--- a/ui/gtk.c
>+++ b/ui/gtk.c
>@@ -2445,6 +2445,12 @@ static void early_gtk_display_init(DisplayOptions *opts)
> gtk_use_gl_area = true;
> gtk_gl_area_init();
> } else
>+#endif
>+#if defined(GDK_WINDOWING_WIN32)
>+ if (GDK_IS_WIN32_DISPLAY(gdk_display_get_default())) {
>+ gtk_use_gl_area = true;
>+ gtk_gl_area_init();
>+ } else
> #endif
> {
> #ifdef CONFIG_X11