This fixes pressed keys being stuck when the deck is clicked and the window loses focus.
In the past, Gustavo Noronha Silva also had a patch to fix this issue though it only ungrabs mouse and does not release keys, and depends on another out-of-tree patch: https://github.com/akihikodaki/qemu/pull/3/commits/e906a80147b1dc6d4f31b6a08064ef9871a2b76c Signed-off-by: Akihiko Odaki <akihiko.od...@daynix.com> --- ui/cocoa.m | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/ui/cocoa.m b/ui/cocoa.m index 52e750f8a2..ac1cee09cd 100644 --- a/ui/cocoa.m +++ b/ui/cocoa.m @@ -1330,10 +1330,15 @@ - (BOOL)windowShouldClose:(id)sender return NO; } -/* Called when QEMU goes into the background */ -- (void) applicationWillResignActive: (NSNotification *)aNotification +/* + * Called when QEMU goes into the background. Note that + * [-NSWindowDelegate windowDidResignKey:] is used here instead of + * [-NSApplicationDelegate applicationWillResignActive:] because it cannot + * detect that the window loses focus when the deck is clicked on macOS 13.2.1. + */ +- (void) windowDidResignKey: (NSNotification *)aNotification { - COCOA_DEBUG("QemuCocoaAppController: applicationWillResignActive\n"); + COCOA_DEBUG("%s\n", __func__); [cocoaView ungrabMouse]; [cocoaView raiseAllKeys]; } -- 2.39.1