Make msmouse send serial pnp data. Enables you to see nice qemu device name in Win9x.
Signed-off-by: Arwed Meyer <arwed.me...@gmx.de> --- chardev/msmouse.c | 101 +++++++++++++++++++++++++++++++--------------- 1 file changed, 68 insertions(+), 33 deletions(-) diff --git a/chardev/msmouse.c b/chardev/msmouse.c index 0ecf26a436..b4ddaee778 100644 --- a/chardev/msmouse.c +++ b/chardev/msmouse.c @@ -24,6 +24,7 @@ #include "qemu/osdep.h" #include "qemu/module.h" +#include "qemu/fifo8.h" #include "chardev/char.h" #include "chardev/char-serial.h" #include "ui/console.h" @@ -34,6 +35,25 @@ #define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6) #define MSMOUSE_PWR(cm) (cm & (CHR_TIOCM_RTS | CHR_TIOCM_DTR)) +/* Serial PnP for 6 bit devices/mice sends all ASCII chars - 0x20 */ +#define M(c) (c - 0x20) +/* Serial fifo size. */ +#define MSMOUSE_BUF_SZ 64 + +/* Mouse ID: Send "M3" cause we behave like a 3 button logitech mouse. */ +const uint8_t mouse_id[] = {'M', '3'}; +/* + * PnP start "(", PnP version (1.0), vendor ID, product ID, '\\', + * serial ID (omitted), '\\', MS class name, '\\', driver ID (omitted), '\\', + * product description, checksum, ")" + * Missing parts are inserted later. + */ +const uint8_t pnp_data[] = {M('('), 1, '$', M('Q'), M('M'), M('U'), + M('0'), M('0'), M('0'), M('1'), + M('\\'), M('\\'), + M('M'), M('O'), M('U'), M('S'), M('E'), + M('\\'), M('\\')}; + struct MouseChardev { Chardev parent; @@ -42,8 +62,7 @@ struct MouseChardev { int axis[INPUT_AXIS__MAX]; bool btns[INPUT_BUTTON__MAX]; bool btnc[INPUT_BUTTON__MAX]; - uint8_t outbuf[32]; - int outlen; + Fifo8 outbuf; }; typedef struct MouseChardev MouseChardev; @@ -54,21 +73,15 @@ DECLARE_INSTANCE_CHECKER(MouseChardev, MOUSE_CHARDEV, static void msmouse_chr_accept_input(Chardev *chr) { MouseChardev *mouse = MOUSE_CHARDEV(chr); - int len; + uint32_t len_out, len; - len = qemu_chr_be_can_write(chr); - if (len > mouse->outlen) { - len = mouse->outlen; - } - if (!len) { + len_out = qemu_chr_be_can_write(chr); + if (!len_out || fifo8_is_empty(&mouse->outbuf)) { return; } - - qemu_chr_be_write(chr, mouse->outbuf, len); - mouse->outlen -= len; - if (mouse->outlen) { - memmove(mouse->outbuf, mouse->outbuf + len, mouse->outlen); - } + len = MIN(fifo8_num_used(&mouse->outbuf), len_out); + qemu_chr_be_write(chr, fifo8_pop_buf(&mouse->outbuf, len, &len_out), + len_out); } static void msmouse_queue_event(MouseChardev *mouse) @@ -94,12 +107,11 @@ static void msmouse_queue_event(MouseChardev *mouse) mouse->btnc[INPUT_BUTTON_MIDDLE]) { bytes[3] |= (mouse->btns[INPUT_BUTTON_MIDDLE] ? 0x20 : 0x00); mouse->btnc[INPUT_BUTTON_MIDDLE] = false; - count = 4; + count++; } - if (mouse->outlen <= sizeof(mouse->outbuf) - count) { - memcpy(mouse->outbuf + mouse->outlen, bytes, count); - mouse->outlen += count; + if (fifo8_num_free(&mouse->outbuf) >= count) { + fifo8_push_all(&mouse->outbuf, bytes, count); } else { /* queue full -> drop event */ } @@ -155,11 +167,22 @@ static int msmouse_chr_write(struct Chardev *s, const uint8_t *buf, int len) return len; } +static QemuInputHandler msmouse_handler = { + .name = "QEMU Microsoft Mouse", + .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, + .event = msmouse_input_event, + .sync = msmouse_input_sync, +}; + static int msmouse_ioctl(Chardev *chr, int cmd, void *arg) { MouseChardev *mouse = MOUSE_CHARDEV(chr); - int c; + int c, i, j; + uint8_t bytes[MSMOUSE_BUF_SZ / 2]; int *targ = (int *)arg; + const uint8_t hexchr[16] = {M('0'), M('1'), M('2'), M('3'), M('4'), M('5'), + M('6'), M('7'), M('8'), M('9'), M('A'), M('B'), + M('C'), M('D'), M('E'), M('F')}; switch (cmd) { case CHR_IOCTL_SERIAL_SET_TIOCM: @@ -168,13 +191,30 @@ static int msmouse_ioctl(Chardev *chr, int cmd, void *arg) if (MSMOUSE_PWR(mouse->tiocm)) { if (!MSMOUSE_PWR(c)) { /* - * Power on after reset: send "M3" - * cause we behave like a 3 button logitech - * mouse. + * Power on after reset: Send ID and PnP data + * No need to check fifo space as it is empty at this point. + */ + fifo8_push_all(&mouse->outbuf, mouse_id, sizeof(mouse_id)); + /* Add PnP data: */ + fifo8_push_all(&mouse->outbuf, pnp_data, sizeof(pnp_data)); + /* + * Add device description from qemu handler name. + * Make sure this all fits into the queue beforehand! */ - mouse->outbuf[0] = 'M'; - mouse->outbuf[1] = '3'; - mouse->outlen = 2; + c = M(')'); + for (i = 0; msmouse_handler.name[i]; i++) { + bytes[i] = M(msmouse_handler.name[i]); + c += bytes[i]; + } + /* Calc more of checksum */ + for (j = 0; j < sizeof(pnp_data); j++) { + c += pnp_data[j]; + } + c &= 0xff; + bytes[i++] = hexchr[c >> 4]; + bytes[i++] = hexchr[c & 0x0f]; + bytes[i++] = M(')'); + fifo8_push_all(&mouse->outbuf, bytes, i); /* Start sending data to serial. */ msmouse_chr_accept_input(chr); } @@ -184,7 +224,7 @@ static int msmouse_ioctl(Chardev *chr, int cmd, void *arg) * Reset mouse buffers on power down. * Mouse won't send anything without power. */ - mouse->outlen = 0; + fifo8_reset(&mouse->outbuf); memset(mouse->axis, 0, sizeof(mouse->axis)); for (c = INPUT_BUTTON__MAX - 1; c >= 0; c--) { mouse->btns[c] = false; @@ -206,15 +246,9 @@ static void char_msmouse_finalize(Object *obj) MouseChardev *mouse = MOUSE_CHARDEV(obj); qemu_input_handler_unregister(mouse->hs); + fifo8_destroy(&mouse->outbuf); } -static QemuInputHandler msmouse_handler = { - .name = "QEMU Microsoft Mouse", - .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL, - .event = msmouse_input_event, - .sync = msmouse_input_sync, -}; - static void msmouse_chr_open(Chardev *chr, ChardevBackend *backend, bool *be_opened, @@ -226,6 +260,7 @@ static void msmouse_chr_open(Chardev *chr, mouse->hs = qemu_input_handler_register((DeviceState *)mouse, &msmouse_handler); mouse->tiocm = 0; + fifo8_create(&mouse->outbuf, MSMOUSE_BUF_SZ); } static void char_msmouse_class_init(ObjectClass *oc, void *data) -- 2.34.1