Hi On Mon, Jun 27, 2022 at 6:41 AM Richard Henderson < richard.hender...@linaro.org> wrote:
> Hi guys, > > There's an occasional failure on msys2, where meson fails to capture the > output of a build > script. E.g. > > https://gitlab.com/qemu-project/qemu/-/jobs/2642051161 > > FAILED: ui/input-keymap-qcode-to-linux.c.inc > "C:/GitLab-Runner/builds/qemu-project/qemu/msys64/mingw64/bin/python3.exe" > "C:/GitLab-Runner/builds/qemu-project/qemu/meson/meson.py" "--internal" > "exe" "--capture" > "ui/input-keymap-qcode-to-linux.c.inc" "--" > "C:/GitLab-Runner/builds/qemu-project/qemu/msys64/mingw64/bin/python3.exe" > "../ui/keycodemapdb/tools/keymap-gen" "code-map" "--lang" "glib2" > "--varname" > "qemu_input_map_qcode_to_linux" "../ui/keycodemapdb/data/keymaps.csv" > "qcode" "linux" > [301/1665] Generating input-keymap-qcode-to-qnum.c.inc with a custom > command (wrapped by > meson to capture output) > ninja: build stopped: subcommand failed. > > > https://gitlab.com/qemu-project/qemu/-/jobs/2625836697 > > FAILED: ui/shader/texture-blit-frag.h > "C:/GitLab-Runner/builds/qemu-project/qemu/msys64/mingw64/bin/python3.exe" > "C:/GitLab-Runner/builds/qemu-project/qemu/meson/meson.py" "--internal" > "exe" "--capture" > "ui/shader/texture-blit-frag.h" "--" "perl" > "C:/GitLab-Runner/builds/qemu-project/qemu/scripts/shaderinclude.pl" > "../ui/shader/texture-blit.frag" > [313/1663] Generating texture-blit-vert.h with a custom command (wrapped > by meson to > capture output) > ninja: build stopped: subcommand failed. > > > Could you have a look please? > > > Ah, we don't have artifacts for msys2 builds it seems, that would perhaps help. It would make sense to at least take meson-logs/*.txt. I'll work on a patch. My guess is that CI randomly fails with "too many opened files", as I have seen that regularly on various projects with Windows runners. And here, it's probably reaching limits when running python/perl scripts simultaneously... I don't see an easy way to solve that if that's the issue. -- Marc-André Lureau