On Sun, 6 Feb 2022 at 10:31, Richard Henderson <richard.hender...@linaro.org> wrote: > > This will allow us to control exactly what scratch register is > used for loading the constant. Also, fix a theoretical problem > in recursing through tcg_out_movi, which may provide a different > value for in_prologue. > > Signed-off-by: Richard Henderson <richard.hender...@linaro.org> > --- > tcg/sparc/tcg-target.c.inc | 21 +++++++++++++-------- > 1 file changed, 13 insertions(+), 8 deletions(-) > > diff --git a/tcg/sparc/tcg-target.c.inc b/tcg/sparc/tcg-target.c.inc > index 0c062c60eb..8c3671f56a 100644 > --- a/tcg/sparc/tcg-target.c.inc > +++ b/tcg/sparc/tcg-target.c.inc > @@ -414,7 +414,8 @@ static void tcg_out_movi_imm13(TCGContext *s, TCGReg ret, > int32_t arg) > } > > static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret, > - tcg_target_long arg, bool in_prologue) > + tcg_target_long arg, bool in_prologue, > + TCGReg scratch) > { > tcg_target_long hi, lo = (int32_t)arg; > tcg_target_long test, lsb; > @@ -471,22 +472,25 @@ static void tcg_out_movi_int(TCGContext *s, TCGType > type, TCGReg ret, > /* A 64-bit constant decomposed into 2 32-bit pieces. */ > if (check_fit_i32(lo, 13)) { > hi = (arg - lo) >> 32; > - tcg_out_movi(s, TCG_TYPE_I32, ret, hi); > + tcg_out_movi_int(s, TCG_TYPE_I32, ret, hi, in_prologue, scratch); > tcg_out_arithi(s, ret, ret, 32, SHIFT_SLLX); > tcg_out_arithi(s, ret, ret, lo, ARITH_ADD); > } else { > + tcg_debug_assert(scratch != TCG_REG_G0); > hi = arg >> 32; > - tcg_out_movi(s, TCG_TYPE_I32, ret, hi); > - tcg_out_movi(s, TCG_TYPE_I32, TCG_REG_T2, lo); > + tcg_out_movi_int(s, TCG_TYPE_I32, ret, hi, in_prologue, scratch); > + tcg_out_movi_int(s, TCG_TYPE_I32, scratch, lo, in_prologue, > TCG_REG_G0); > tcg_out_arithi(s, ret, ret, 32, SHIFT_SLLX); > - tcg_out_arith(s, ret, ret, TCG_REG_T2, ARITH_OR); > + tcg_out_arith(s, ret, ret, scratch, ARITH_OR); > } > } > > static void tcg_out_movi(TCGContext *s, TCGType type, > TCGReg ret, tcg_target_long arg) > { > - tcg_out_movi_int(s, type, ret, arg, false); > + /* When outputting to T2, we have no scratch available. */ > + TCGReg scratch = ret != TCG_REG_T2 ? TCG_REG_T2 : TCG_REG_G0;
Why won't using G0 trip the assertion above that scratch != TCG_REG_G0 ? > + tcg_out_movi_int(s, type, ret, arg, false, scratch); > } > -- PMM