On Wed, 16 Jun 2021 at 15:19, Akihiko Odaki <akihiko.od...@gmail.com> wrote: > > Signed-off-by: Akihiko Odaki <akihiko.od...@gmail.com> > --- > ui/cocoa.m | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 49 insertions(+)
Hi; I was looking at the cocoa.m code to see about maybe deleting the unnecessary autorelease pools, and I ran into some code I was a bit unsure about that was added in this patch. In particular I'm wondering about the interactions across threads here. > +- (void) updateUIInfo > +{ > + NSSize frameSize; > + QemuUIInfo info; > + > + if (!qemu_console_is_graphic(dcl.con)) { > + return; > + } > + > + if ([self window]) { > + NSDictionary *description = [[[self window] screen] > deviceDescription]; > + CGDirectDisplayID display = [[description > objectForKey:@"NSScreenNumber"] unsignedIntValue]; > + NSSize screenSize = [[[self window] screen] frame].size; > + CGSize screenPhysicalSize = CGDisplayScreenSize(display); > + > + frameSize = isFullscreen ? screenSize : [self frame].size; > + info.width_mm = frameSize.width / screenSize.width * > screenPhysicalSize.width; > + info.height_mm = frameSize.height / screenSize.height * > screenPhysicalSize.height; > + } else { > + frameSize = [self frame].size; > + info.width_mm = 0; > + info.height_mm = 0; > + } > + > + info.xoff = 0; > + info.yoff = 0; > + info.width = frameSize.width; > + info.height = frameSize.height; > + > + dpy_set_ui_info(dcl.con, &info); This function makes some cocoa calls, and it also calls a QEMU UI layer function, dpy_set_ui_info(). > +- (void)windowDidChangeScreen:(NSNotification *)notification > +{ > + [cocoaView updateUIInfo]; We call it from the cocoa UI thread in callbacks like this. > /* Called when the user clicks on a window's close button */ > - (BOOL)windowShouldClose:(id)sender > { > @@ -1936,6 +1983,8 @@ static void cocoa_switch(DisplayChangeListener *dcl, > > COCOA_DEBUG("qemu_cocoa: cocoa_switch\n"); > > + [cocoaView updateUIInfo]; We also call it from the QEMU thread, when the QEMU thread calls this cocoa_switch callback function. (1) A question for Akihiko: Are all the cocoa calls we make in updateUIInfo safe to make from a non-UI thread? Would it be preferable for this call in cocoa_switch() to be moved inside the dispatch_async block? (Moving it would mean that I wouldn't have to think about whether any of the code in it needs to have an autorelease pool :-)) (2) A question for Gerd: Is it safe to call dpy_set_ui_info() from a non-QEMU-main-thread? It doesn't appear to do any locking that would protect against multiple threads calling it simultaneously. thanks -- PMM