Sven Schnelle <sv...@stackframe.org> writes: > Philippe Mathieu-Daudé <f4...@amsat.org> writes: > >> +Sven >> >> On 12/1/22 22:07, Helge Deller wrote: >>> This patch fixes two problems which prevented Linux to access the >>> artist graphics framebuffer: >>> The check if the framebuffer or the color map should be accessed was >>> incomplete. By using the vram_read/write_bufidx() functions we now check >>> correctly if ARTIST_BUFFER_CMAP should be accessed. >>> The second fix is to correctly calculate the X- and Y-coordinates >>> and >>> check against the graphics resolution. >>> With this fix in place, the Linux stifb driver now works correctly, >>> shows the penguins at bootup and uses the stifb as graphics console. >> >> Cool, could you add a test similar to these? >> >> $ git grep Tux tests/avocado/ >> tests/avocado/machine_arm_integratorcp.py:69: Boot Linux and >> verify the Tux logo is displayed on the framebuffer. >> tests/avocado/machine_mips_malta.py:44: Boot Linux kernel and >> check Tux logo is displayed on the framebuffer. >> >>> I haven't seen any negative side effects when running HP-UX. >
> Hmm, the patch below breaks hp-ux 10.20 for me, please see the > attached screenshot. I think my initial thought that the register 118000 is the buffer access mode for the color map is just wrong. I think it's setting the SRC & DST buffer access mode at the same time because on the Visualize FX cards we have similar registers: #define B2_FBC_BABoth 0x00920804 /* DBA & SBA (reads return DBA) (RW) */ #define B2_FBC_DBA 0x00920808 /* Destination Bitmap Access Register (RW) */ #define B2_FBC_SBA 0x0092080C /* Source Bitmap Access Register (RW) */ Looking at Artist, we have: CMAP_BM_ACCESS = 0x118000 DST_BM_ACCESS = 0x118004 SRC_BM_ACCESS = 0x118008 Given that artist and visualize fx are very similar when it comes to 2D acceleration, i think CMAP_BM_ACCESS is just changing both registers, completely unrelated to the color map. I tried changing the code, but of course that breaks a lot of things. Let me see whether i can make that work. /Sven