Some UI fixups including one revert. I have some things that I want to have a discussion about. Fullscreen mode will always distort the virtual console. Is this behavior we really want? If we get rid of this, we can combine scale_x and scale_y into a single variable and simplify things a little bit.
Also just from looking around a little bit in ui/gtk-egl.c the code seems super broken regarding the virtual console rendering in the correct place. I'm unable to test those code paths so I haven't touched it for now. Alexander Orzechowski (4): ui: Use allocated size instead of window size ui: Remove unnecessary checks ui: Revert: "fix incorrect pointer position on highdpi with gtk" ui: Fix gtk/gl when the scaled virtual console does not fit the window ui/gtk-gl-area.c | 34 ++++++++++++++++++++++++----- ui/gtk.c | 57 +++++++++++++++--------------------------------- 2 files changed, 46 insertions(+), 45 deletions(-) -- 2.34.1