The MacOS driver expects the RGB values for the pixel to be in entries 0 and 1 of the colour palette.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> --- hw/display/macfb.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/hw/display/macfb.c b/hw/display/macfb.c index 6a69334565..0c9e181b9b 100644 --- a/hw/display/macfb.c +++ b/hw/display/macfb.c @@ -128,7 +128,9 @@ static void macfb_draw_line1(MacfbState *s, uint8_t *d, uint32_t addr, for (x = 0; x < width; x++) { int bit = x & 7; int idx = (macfb_read_byte(s, addr) >> (7 - bit)) & 1; - r = g = b = ((1 - idx) << 7); + r = s->color_palette[idx * 3]; + g = s->color_palette[idx * 3 + 1]; + b = s->color_palette[idx * 3 + 2]; addr += (bit == 7); *(uint32_t *)d = rgb_to_pixel32(r, g, b); -- 2.20.1