On 8/11/21 5:39 PM, David Gibson wrote:
I mean, nothing is stopping us from calculating cycles using time, but in the
end we would do the same thing we're already doing today.

Oh.. ok.  I had assumed that icount worked by instrumenting the
generate TCG code to actually count instructions, rather than working
off the time.

David, you're right, icount instruments the generated tcg code.
You also have to add -icount to the command-line.


r~

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