Now, when a thread can do negotiation and retry, it may run relatively long. We need a mechanism to stop it, when the user is not interested in a result any more. So, on nbd_client_connection_release() let's shutdown the socket, and do not retry connection if thread is detached.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsement...@virtuozzo.com> --- nbd/client-connection.c | 20 +++++++++++++++++--- 1 file changed, 17 insertions(+), 3 deletions(-) diff --git a/nbd/client-connection.c b/nbd/client-connection.c index 76346481ba..80c19f4eff 100644 --- a/nbd/client-connection.c +++ b/nbd/client-connection.c @@ -167,9 +167,13 @@ static void *connect_thread_func(void *opaque) uint64_t timeout = 1; uint64_t max_timeout = 16; - while (true) { + qemu_mutex_lock(&conn->mutex); + while (!conn->detached) { + assert(!conn->sioc); conn->sioc = qio_channel_socket_new(); + qemu_mutex_unlock(&conn->mutex); + error_free(conn->err); conn->err = NULL; conn->updated_info = conn->initial_info; @@ -187,14 +191,20 @@ static void *connect_thread_func(void *opaque) conn->updated_info.x_dirty_bitmap = NULL; conn->updated_info.name = NULL; + qemu_mutex_lock(&conn->mutex); + if (ret < 0) { object_unref(OBJECT(conn->sioc)); conn->sioc = NULL; - if (conn->do_retry) { + if (conn->do_retry && !conn->detached) { + qemu_mutex_unlock(&conn->mutex); + sleep(timeout); if (timeout < max_timeout) { timeout *= 2; } + + qemu_mutex_lock(&conn->mutex); continue; } } @@ -202,7 +212,7 @@ static void *connect_thread_func(void *opaque) break; } - qemu_mutex_lock(&conn->mutex); + /* mutex is locked */ assert(conn->running); conn->running = false; @@ -236,6 +246,10 @@ void nbd_client_connection_release(NBDClientConnection *conn) } else { do_free = true; } + if (conn->sioc) { + qio_channel_shutdown(QIO_CHANNEL(conn->sioc), + QIO_CHANNEL_SHUTDOWN_BOTH, NULL); + } } if (do_free) { -- 2.29.2