Add an option for thread to retry connection until success. We'll use
nbd/client-connection both for reconnect and for initial connection in
nbd_open(), so we need a possibility to use same NBDClientConnection
instance to connect once in nbd_open() and then use retry semantics for
reconnect.
Signed-off-by: Vladimir Sementsov-Ogievskiy <vsement...@virtuozzo.com>
---
include/block/nbd.h | 2 ++
nbd/client-connection.c | 55 +++++++++++++++++++++++++++++------------
2 files changed, 41 insertions(+), 16 deletions(-)
diff --git a/include/block/nbd.h b/include/block/nbd.h
index 5d86e6a393..5bb54d831c 100644
--- a/include/block/nbd.h
+++ b/include/block/nbd.h
@@ -409,6 +409,8 @@ const char *nbd_err_lookup(int err);
/* nbd/client-connection.c */
typedef struct NBDClientConnection NBDClientConnection;
+void nbd_client_connection_enable_retry(NBDClientConnection *conn);
+
NBDClientConnection *nbd_client_connection_new(const SocketAddress *saddr,
bool do_negotiation,
const char *export_name,
diff --git a/nbd/client-connection.c b/nbd/client-connection.c
index ae4a77f826..002bd91f42 100644
--- a/nbd/client-connection.c
+++ b/nbd/client-connection.c
@@ -36,6 +36,8 @@ struct NBDClientConnection {
NBDExportInfo initial_info;
bool do_negotiation;
+ bool do_retry;
+
/*
* Result of last attempt. Valid in FAIL and SUCCESS states.
* If you want to steal error, don't forget to set pointer to NULL.
@@ -52,6 +54,15 @@ struct NBDClientConnection {
Coroutine *wait_co; /* nbd_co_establish_connection() wait in yield() */
};
+/*
+ * The function isn't protected by any mutex, so call it when thread is not
+ * running.
+ */
+void nbd_client_connection_enable_retry(NBDClientConnection *conn)
+{
+ conn->do_retry = true;
+}
+
NBDClientConnection *nbd_client_connection_new(const SocketAddress *saddr,
bool do_negotiation,
const char *export_name,
@@ -144,24 +155,37 @@ static void *connect_thread_func(void *opaque)
NBDClientConnection *conn = opaque;
bool do_free;
int ret;
+ uint64_t timeout = 1;
+ uint64_t max_timeout = 16;
+
+ while (true) {
+ conn->sioc = qio_channel_socket_new();
+
+ error_free(conn->err);
+ conn->err = NULL;
+ conn->updated_info = conn->initial_info;
+
+ ret = nbd_connect(conn->sioc, conn->saddr,
+ conn->do_negotiation ? &conn->updated_info : NULL,
+ conn->tlscreds, &conn->ioc, &conn->err);
+ conn->updated_info.x_dirty_bitmap = NULL;
+ conn->updated_info.name = NULL;
+
+ if (ret < 0) {
+ object_unref(OBJECT(conn->sioc));
+ conn->sioc = NULL;
+ if (conn->do_retry) {
+ sleep(timeout);
+ if (timeout < max_timeout) {
+ timeout *= 2;
+ }
+ continue;
+ }
+ }