On 5/21/21 1:17 PM, Bruno Larsen (billionai) wrote:
+    uint32_t mask = 1u << bit;
+    if (env->fpscr & mask) {
+        ppc_store_fpscr(env, env->fpscr & ~mask);

Oops, missed this during review but:

  fpscr & ~(target_ulong)mask;

Otherwise we clear high bits of fpscr incorrectly.


r~

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