On 5/21/21 1:17 PM, Bruno Larsen (billionai) wrote:
+ uint32_t mask = 1u << bit; + if (env->fpscr & mask) { + ppc_store_fpscr(env, env->fpscr & ~mask);
Oops, missed this during review but: fpscr & ~(target_ulong)mask; Otherwise we clear high bits of fpscr incorrectly. r~