On Sat, 17 Apr 2021 at 01:02, Richard Henderson <richard.hender...@linaro.org> wrote: > > For Arm BFDOT and BFMMLA, we need a version of round-to-odd > that overflows to infinity, instead of the max normal number. > > Signed-off-by: Richard Henderson <richard.hender...@linaro.org> > --- > include/fpu/softfloat-types.h | 4 +++- > fpu/softfloat.c | 8 ++++++-- > 2 files changed, 9 insertions(+), 3 deletions(-) > > diff --git a/include/fpu/softfloat-types.h b/include/fpu/softfloat-types.h > index 8a3f20fae9..3b757c3d6a 100644 > --- a/include/fpu/softfloat-types.h > +++ b/include/fpu/softfloat-types.h > @@ -134,8 +134,10 @@ typedef enum __attribute__((__packed__)) { > float_round_up = 2, > float_round_to_zero = 3, > float_round_ties_away = 4, > - /* Not an IEEE rounding mode: round to the closest odd mantissa value */ > + /* Not an IEEE rounding mode: round to closest odd, overflow to max */ > float_round_to_odd = 5, > + /* Not an IEEE rounding mode: round to closest odd, overflow to inf */ > + float_round_to_odd_inf = 6, > } FloatRoundMode; > > /* > diff --git a/fpu/softfloat.c b/fpu/softfloat.c > index 67cfa0fd82..76097679b0 100644 > --- a/fpu/softfloat.c > +++ b/fpu/softfloat.c > @@ -694,13 +694,12 @@ static FloatParts round_canonical(FloatParts p, > float_status *s, > > switch (p.cls) { > case float_class_normal: > + overflow_norm = false; > switch (s->float_rounding_mode) { > case float_round_nearest_even: > - overflow_norm = false; > inc = ((frac & roundeven_mask) != frac_lsbm1 ? frac_lsbm1 : 0); > break; > case float_round_ties_away: > - overflow_norm = false; > inc = frac_lsbm1; > break; > case float_round_to_zero: > @@ -717,6 +716,8 @@ static FloatParts round_canonical(FloatParts p, > float_status *s, > break; > case float_round_to_odd: > overflow_norm = true; > + /* fall through */ > + case float_round_to_odd_inf: > inc = frac & frac_lsb ? 0 : round_mask; > break; > default: > @@ -771,6 +772,7 @@ static FloatParts round_canonical(FloatParts p, > float_status *s, > ? frac_lsbm1 : 0); > break; > case float_round_to_odd: > + case float_round_to_odd_inf: > inc = frac & frac_lsb ? 0 : round_mask; > break; > default: > @@ -6860,6 +6862,8 @@ float128 float128_round_to_int(float128 a, float_status > *status) > > case float_round_to_zero: > break; > + default: > + g_assert_not_reached(); > } > return packFloat128( aSign, 0, 0, 0 ); > }
This code change looks OK as far as it goes, but there are a bunch of other places in softfloat.c which switch on the float rounding mode. If this rounding mode is only supported for a particular subset of operations we should at least document that in the comment. thanks -- PMM