On 28/09/2011 11:57, Mars.cao wrote: > On 09/27/2011 11:42 PM, Fabien Chouteau wrote: >> Simple implementation of an stdio char device on Windows. >> >> Signed-off-by: Fabien Chouteau<chout...@adacore.com> >> --- >> qemu-char.c | 199 >> ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- >> 1 files changed, 197 insertions(+), 2 deletions(-) >> >> diff --git a/qemu-char.c b/qemu-char.c >> index 09d2309..46acf1c 100644 >> --- a/qemu-char.c >> +++ b/qemu-char.c >> @@ -538,6 +538,9 @@ int send_all(int fd, const void *_buf, int len1) >> } >> #endif /* !_WIN32 */ >> >> +#define STDIO_MAX_CLIENTS 1 >> +static int stdio_nb_clients; > > Why change the default initial value (0) of stdio_nb_clients? > Did you mean we should support multiple stdio clients? > But I did not found any other stdio backend in the code.
I just removed the useless "0" initialization of this global variable. >> + >> #ifndef _WIN32 >> >> typedef struct { >> @@ -545,8 +548,6 @@ typedef struct { >> int max_size; >> } FDCharDriver; >> >> -#define STDIO_MAX_CLIENTS 1 >> -static int stdio_nb_clients = 0; >> >> static int fd_chr_write(CharDriverState *chr, const uint8_t *buf, int len) >> { >> @@ -1451,6 +1452,8 @@ static int qemu_chr_open_pp(QemuOpts *opts, >> CharDriverState **_chr) >> >> #else /* _WIN32 */ >> >> +static CharDriverState *stdio_clients[STDIO_MAX_CLIENTS]; >> + >> typedef struct { >> int max_size; >> HANDLE hcom, hrecv, hsend; >> @@ -1809,6 +1812,197 @@ static int qemu_chr_open_win_file_out(QemuOpts >> *opts, CharDriverState **_chr) >> >> return qemu_chr_open_win_file(fd_out, _chr); >> } >> + >> +static int win_stdio_write(CharDriverState *chr, const uint8_t *buf, int >> len) >> +{ >> + HANDLE *hStdOut = GetStdHandle(STD_OUTPUT_HANDLE); >> + DWORD dwSize; >> + int len1; >> + >> + len1 = len; >> + >> + while (len1> 0) { >> + if (!WriteFile(hStdOut, buf, len1,&dwSize, NULL)) { >> + break; >> + } >> + buf += dwSize; >> + len1 -= dwSize; >> + } >> + >> + return len - len1; >> +} >> + >> +static HANDLE *hStdIn; >> + >> +static void win_stdio_wait_func(void *opaque) >> +{ >> + CharDriverState *chr = opaque; >> + INPUT_RECORD buf[4]; >> + int ret; >> + DWORD dwSize; >> + int i; >> + >> + ret = ReadConsoleInput(hStdIn, buf, sizeof(buf)/sizeof(*buf),&dwSize); >> + >> + if (!ret) { >> + /* Avoid error storm */ >> + qemu_del_wait_object(hStdIn, NULL, NULL); >> + return; >> + } >> + >> + for (i = 0; i< dwSize; i++) { >> + KEY_EVENT_RECORD *kev =&buf[i].Event.KeyEvent; >> + >> + if (buf[i].EventType == KEY_EVENT&& kev->bKeyDown) { >> + int j; >> + if (kev->uChar.AsciiChar != 0) { >> + for (j = 0; j< kev->wRepeatCount; j++) >> + if (qemu_chr_be_can_write(chr)) { >> + uint8_t c = kev->uChar.AsciiChar; >> + qemu_chr_be_write(chr,&c, 1); >> + } >> + } >> + } >> + } >> +} >> + >> +static HANDLE hInputReadyEvent; >> +static HANDLE hInputDoneEvent; >> +static uint8_t win_stdio_buf; >> + >> +static DWORD WINAPI win_stdio_thread(LPVOID param) >> +{ >> + int ret; >> + DWORD dwSize; >> + >> + while (1) { >> + >> + /* Wait for one byte */ >> + ret = ReadFile(hStdIn,&win_stdio_buf, 1,&dwSize, NULL); >> + >> + /* Exit in case of error, continue if nothing read */ >> + if (!ret) { >> + break; >> + } > > I think a qemu_del_wait_object() should be added before break. I don't see why, can you explain? >> + if (!dwSize) { >> + continue; >> + } >> + >> + /* Some terminal emulator returns \r\n for Enter, just pass \n */ >> + if (win_stdio_buf == '\r') { >> + continue; >> + } >> + >> + /* Signal the main thread and wait until the byte was eaten */ >> + if (!SetEvent(hInputReadyEvent)) { >> + break; >> + } >> + if (WaitForSingleObject(hInputDoneEvent, INFINITE) != >> WAIT_OBJECT_0) { >> + break; >> + } >> + } >> + >> + qemu_del_wait_object(hInputReadyEvent, NULL, NULL); >> + return 0; >> +} >> + >> +static void win_stdio_thread_wait_func(void *opaque) >> +{ >> + CharDriverState *chr = opaque; >> + >> + if (qemu_chr_be_can_write(chr)) { >> + qemu_chr_be_write(chr,&win_stdio_buf, 1); >> + } >> + >> + SetEvent(hInputDoneEvent); >> +} >> + >> +static void qemu_chr_set_echo_win_stdio(CharDriverState *chr, bool echo) >> +{ >> + DWORD dwMode = 0; >> + >> + GetConsoleMode(hStdIn,&dwMode); >> + >> + if (echo) { >> + SetConsoleMode(hStdIn, dwMode | ENABLE_ECHO_INPUT); >> + } else { >> + SetConsoleMode(hStdIn, dwMode& ~ENABLE_ECHO_INPUT); >> + } >> +} >> + >> +static int qemu_chr_open_win_stdio(QemuOpts *opts, >> + CharDriverState **_chr) >> +{ >> + CharDriverState *chr; >> + DWORD dwMode; >> + int is_console = 0; >> + >> + hStdIn = GetStdHandle(STD_INPUT_HANDLE); >> + if (hStdIn == INVALID_HANDLE_VALUE) { >> + fprintf(stderr, "cannot open stdio: invalid handle\n"); >> + exit(1); >> + } >> + >> + is_console = GetConsoleMode(hStdIn,&dwMode) != 0; >> + >> + if (stdio_nb_clients>= STDIO_MAX_CLIENTS >> + || ((display_type != DT_NOGRAPHIC)&& (stdio_nb_clients != 0))) { >> + return -EIO; >> + } >> + >> + chr = g_malloc0(sizeof(CharDriverState)); >> + if (!chr) { >> + return -ENOMEM; >> + } > > I have not found any g_free for the CharDriverStart chr. Good catch! >> + >> + chr->chr_write = win_stdio_write; >> + >> + if (stdio_nb_clients == 0) { >> + if (is_console) { >> + if (qemu_add_wait_object(hStdIn, >> + win_stdio_wait_func, chr)) { >> + fprintf(stderr, "qemu_add_wait_object: failed\n"); >> + } >> + } else { >> + DWORD dwId; >> + HANDLE *hInputThread; >> + >> + hInputReadyEvent = CreateEvent(NULL, FALSE, FALSE, NULL); >> + hInputDoneEvent = CreateEvent(NULL, FALSE, FALSE, NULL); >> + hInputThread = CreateThread(NULL, 0, win_stdio_thread, >> + chr, 0,&dwId); > > I do not think it is a good idea to create 3 static global variant for the 2 > events and the thread. > Creating a new structure to contain the elements may be better. I see your point but in this case the structure is just not necessary. >> + >> + if ( hInputThread == INVALID_HANDLE_VALUE >> + || hInputReadyEvent == INVALID_HANDLE_VALUE >> + || hInputDoneEvent == INVALID_HANDLE_VALUE) { >> + fprintf(stderr, "cannot create stdio thread or event\n"); >> + exit(1); >> + } >> + if (qemu_add_wait_object(hInputReadyEvent, >> + win_stdio_thread_wait_func, chr)) { >> + fprintf(stderr, "qemu_add_wait_object: failed\n"); >> + } >> + } >> + } >> + >> + dwMode |= ENABLE_LINE_INPUT; >> + >> + stdio_clients[stdio_nb_clients++] = chr; >> + if (stdio_nb_clients == 1&& is_console) { >> + /* set the terminal in raw mode */ >> + /* ENABLE_QUICK_EDIT_MODE | ENABLE_EXTENDED_FLAGS */ >> + dwMode |= ENABLE_PROCESSED_INPUT; >> + } >> + >> + SetConsoleMode(hStdIn, dwMode); >> + >> + chr->chr_set_echo = qemu_chr_set_echo_win_stdio; >> + qemu_chr_fe_set_echo(chr, false); >> + >> + *_chr = chr; >> + >> + return 0; >> +} >> #endif /* !_WIN32 */ >> >> /***********************************************************/ >> @@ -2519,6 +2713,7 @@ static const struct { >> { .name = "pipe", .open = qemu_chr_open_win_pipe }, >> { .name = "console", .open = qemu_chr_open_win_con }, >> { .name = "serial", .open = qemu_chr_open_win }, >> + { .name = "stdio", .open = qemu_chr_open_win_stdio }, >> #else >> { .name = "file", .open = qemu_chr_open_file_out }, >> { .name = "pipe", .open = qemu_chr_open_pipe }, > > I am a new rookie in qemu-devel,so forgive my misunderstanding. > I will test your patch in future 2 days. Please wait for v3. Thanks for the review! -- Fabien Chouteau