On 29/03/21 09:43, Pavel Dovgalyuk wrote:
This patch enables vCPU notification to wake it up
when new async event comes in replay mode.
The motivation of this patch is the following.
Consider recorded block async event. It is saved into the log
with one of the checkpoints. This checkpoint may be passed in
vCPU loop. In replay mode when this async event is read from
the log, and block thread task is not finished yet, vCPU thread
goes to sleep. That is why this patch adds waking up the vCPU
to process this finished event.
Signed-off-by: Pavel Dovgalyuk <pavel.dovgal...@ispras.ru>
---
replay/replay-events.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/replay/replay-events.c b/replay/replay-events.c
index a1c6bb934e..92dc800219 100644
--- a/replay/replay-events.c
+++ b/replay/replay-events.c
@@ -126,6 +126,7 @@ void replay_add_event(ReplayAsyncEventKind event_kind,
g_assert(replay_mutex_locked());
QTAILQ_INSERT_TAIL(&events_list, event, events);
+ qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
}
I still do not understand why the qemu_clock_notify function is used to
notify the CPU. It would be nice to have a description of the call
chain in a comment or to have a more appropriate API. I can queue the
patch since it's deep in replay-events.c and not in common code, but if
you post a short description here I'll integrate it.
Paolo