On 2/14/21 9:58 AM, Philippe Mathieu-Daudé wrote: > + if (a->rt == 0) { > + tcg_gen_movi_i64(cpu_gpr[a->rd], 0); > + tcg_gen_movi_i64(cpu_gpr_hi[a->rd], 0); > + return true; > + }
Is there a good reason not to use gen_load_gpr? Otherwise, Reviewed-by: Richard Henderson <richard.hender...@linaro.org> r~