Fix some minor coding style issues in the template header, so checkpatch doesn't complain when we move the code.
Signed-off-by: Peter Maydell <peter.mayd...@linaro.org> --- hw/display/omap_lcd_template.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/hw/display/omap_lcd_template.h b/hw/display/omap_lcd_template.h index 22e51d9bffb..a2f86eee3c8 100644 --- a/hw/display/omap_lcd_template.h +++ b/hw/display/omap_lcd_template.h @@ -61,7 +61,7 @@ static void draw_line2_32(void *opaque, uint8_t *d, const uint8_t *s, b = (pal[v & 3] << 4) & 0xf0; ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b); d += 4; - s ++; + s++; width -= 4; } while (width > 0); } @@ -88,7 +88,7 @@ static void draw_line4_32(void *opaque, uint8_t *d, const uint8_t *s, b = (pal[v & 0xf] << 4) & 0xf0; ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b); d += 4; - s ++; + s++; width -= 2; } while (width > 0); } @@ -108,7 +108,7 @@ static void draw_line8_32(void *opaque, uint8_t *d, const uint8_t *s, g = pal[v] & 0xf0; b = (pal[v] << 4) & 0xf0; ((uint32_t *) d)[0] = rgb_to_pixel32(r, g, b); - s ++; + s++; d += 4; } while (-- width != 0); } -- 2.20.1