For a long time now the UI layer has guaranteed that the console surface is always 32 bits per pixel RGB, but some older display device models still have the code to handle other formats. This patchset cleans up that dead code for the sm501 device, which allows us to remove the multiply-included sm501_template.h header entirely.
There have been a few attempts at doing this cleanup on this device in the past by various people; rather than trying to resurrect those old patchsets and get them to apply to the current code in master, I just started from scratch. Tested with AROS ISO image on sam460ex. thanks -- PMM Peter Maydell (3): hw/display/sm501: Remove dead code for non-32-bit RGB surfaces hw/display/sm501: Expand out macros in template header hw/display/sm501: Inline template header into C file hw/display/sm501_template.h | 131 ---------------------------- hw/display/sm501.c | 166 ++++++++++++++++++------------------ 2 files changed, 83 insertions(+), 214 deletions(-) delete mode 100644 hw/display/sm501_template.h -- 2.20.1