> Isn't the HBitmap slightly overkill? Can qemu/bitmap.h suffice? Definitely, yes, I think. Current patch series supoprt up to 32 controllers so I think qemu/bitmap.h is enough for us.
Will update the bitmap operations in the next series.
> Isn't the HBitmap slightly overkill? Can qemu/bitmap.h suffice? Definitely, yes, I think. Current patch series supoprt up to 32 controllers so I think qemu/bitmap.h is enough for us.
Will update the bitmap operations in the next series.