Claudio Fontana <cfont...@suse.de> writes:
> move away TCG-only code, make it compile only on TCG. > > Signed-off-by: Claudio Fontana <cfont...@suse.de> > --- > accel/tcg/cpu-exec.c | 28 +++++++++++++++++ > cpu.c | 70 ++++++++++++++++++++----------------------- > hw/core/cpu.c | 6 +++- > include/hw/core/cpu.h | 8 +++++ > 4 files changed, 74 insertions(+), 38 deletions(-) > > diff --git a/accel/tcg/cpu-exec.c b/accel/tcg/cpu-exec.c > index 64cba89356..436dfbf155 100644 > --- a/accel/tcg/cpu-exec.c > +++ b/accel/tcg/cpu-exec.c > @@ -801,6 +801,34 @@ int cpu_exec(CPUState *cpu) > return ret; > } > > +void tcg_exec_realizefn(CPUState *cpu, Error **errp) > +{ > + static bool tcg_target_initialized; > + CPUClass *cc = CPU_GET_CLASS(cpu); > + > + if (!tcg_target_initialized) { > + tcg_target_initialized = true; > + cc->tcg_ops.initialize(); nit: it makes no difference but stylistically it makes sense to set tcg_target_initialized after we have in fact initialised. Also we've dropped the tcg_enabled() check, if indeed it will always be true should we not assert it to ensure the statement for tcg_exec_init remains the case: "Must be called before using the QEMU cpus." Otherwise LGTM: Reviewed-by: Alex Bennée <alex.ben...@linaro.org> -- Alex Bennée