Add Windows and POSIX versions, as usual. Signed-off-by: Paolo Bonzini <pbonz...@redhat.com> --- compiler.h | 2 ++ qemu-thread-posix.c | 5 +++++ qemu-thread-posix.h | 5 +++++ qemu-thread-win32.c | 19 +++++++++++++++++++ qemu-thread-win32.h | 5 +++++ qemu-thread.h | 3 +++ 6 files changed, 39 insertions(+), 0 deletions(-)
diff --git a/compiler.h b/compiler.h index 9af5dc6..c87dd96 100644 --- a/compiler.h +++ b/compiler.h @@ -31,4 +31,6 @@ #define GCC_FMT_ATTR(n, m) #endif +#define ACCESS_ONCE(x) (*(volatile typeof(x) *)&(x)) + #endif /* COMPILER_H */ diff --git a/qemu-thread-posix.c b/qemu-thread-posix.c index 50e7421..894134c 100644 --- a/qemu-thread-posix.c +++ b/qemu-thread-posix.c @@ -239,6 +239,11 @@ void qemu_event_wait(QemuEvent *ev) } } +void qemu_once(QemuOnce *o, void (*func)(void)) +{ + pthread_once(&o->once, func); +} + void qemu_thread_create(QemuThread *thread, void *(*start_routine)(void*), void *arg) diff --git a/qemu-thread-posix.h b/qemu-thread-posix.h index 2f5b63d..d781ca6 100644 --- a/qemu-thread-posix.h +++ b/qemu-thread-posix.h @@ -18,6 +18,11 @@ struct QemuEvent { unsigned value; }; +#define QEMU_ONCE_INIT { .once = PTHREAD_ONCE_INIT } +struct QemuOnce { + pthread_once_t once; +}; + struct QemuThread { pthread_t thread; }; diff --git a/qemu-thread-win32.c b/qemu-thread-win32.c index 9bdbb48..7b1c407 100644 --- a/qemu-thread-win32.c +++ b/qemu-thread-win32.c @@ -12,6 +12,7 @@ */ #include "qemu-common.h" #include "qemu-thread.h" +#include "qemu-barrier.h" #include <process.h> #include <assert.h> #include <limits.h> @@ -218,6 +219,24 @@ void qemu_event_wait(QemuEvent *ev) WaitForSingleObject(ev->event, INFINITE); } +void qemu_once(QemuOnce *o, void (*func)(void)) +{ + int old; + if (once->state != 2) { + old = __sync_val_compare_and_swap (&once->state, 0, 1); + if (old == 0) { + func(); + once->state = 2; + smp_mb(); + return; + } + /* Busy wait until the first thread gives us a green flag. */ + while (ACCESS_ONCE(once->state) == 1) { + Sleep(0); + } + } +} + struct QemuThreadData { QemuThread *thread; void *(*start_routine)(void *); diff --git a/qemu-thread-win32.h b/qemu-thread-win32.h index ddd6d0f..fbee4d9 100644 --- a/qemu-thread-win32.h +++ b/qemu-thread-win32.h @@ -17,6 +17,11 @@ struct QemuEvent { HANDLE event; }; +#define QEMU_ONCE_INIT = { .state = 0 } +struct QemuOnce { + int state; +} + struct QemuThread { HANDLE thread; void *ret; diff --git a/qemu-thread.h b/qemu-thread.h index 8353e3d..ae75638 100644 --- a/qemu-thread.h +++ b/qemu-thread.h @@ -7,6 +7,7 @@ typedef struct QemuMutex QemuMutex; typedef struct QemuCond QemuCond; typedef struct QemuEvent QemuEvent; +typedef struct QemuOnce QemuOnce; typedef struct QemuThread QemuThread; #ifdef _WIN32 @@ -39,6 +40,8 @@ void qemu_event_reset(QemuEvent *ev); void qemu_event_wait(QemuEvent *ev); void qemu_event_destroy(QemuEvent *ev); +void qemu_once(QemuOnce *o, void (*func)(void)); + void qemu_thread_create(QemuThread *thread, void *(*start_routine)(void*), void *arg); -- 1.7.6