From: Stephen Long <stepl...@quicinc.com>

The fallback inline expansion for vectorized absolute value,
when the host doesn't support such an insn was flawed.

E.g. when a vector of bytes has all elements negative, mask
will be 0xffff_ffff_ffff_ffff.  Subtracting mask only adds 1
to the low element instead of all elements becase -mask is 1
and not 0x0101_0101_0101_0101.

Signed-off-by: Stephen Long <stepl...@quicinc.com>
Message-Id: <20200813161818.190-1-stepl...@quicinc.com>
Signed-off-by: Richard Henderson <richard.hender...@linaro.org>
---
 tcg/tcg-op-gvec.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/tcg/tcg-op-gvec.c b/tcg/tcg-op-gvec.c
index 3707c0effb..793d4ba64c 100644
--- a/tcg/tcg-op-gvec.c
+++ b/tcg/tcg-op-gvec.c
@@ -2264,12 +2264,13 @@ static void gen_absv_mask(TCGv_i64 d, TCGv_i64 b, 
unsigned vece)
     tcg_gen_muli_i64(t, t, (1 << nbit) - 1);
 
     /*
-     * Invert (via xor -1) and add one (via sub -1).
+     * Invert (via xor -1) and add one.
      * Because of the ordering the msb is cleared,
      * so we never have carry into the next element.
      */
     tcg_gen_xor_i64(d, b, t);
-    tcg_gen_sub_i64(d, d, t);
+    tcg_gen_andi_i64(t, t, dup_const(vece, 1));
+    tcg_gen_add_i64(d, d, t);
 
     tcg_temp_free_i64(t);
 }
-- 
2.25.1


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