Richard Henderson <richard.hender...@linaro.org> writes:
> These will hold a single constant for the duration of the TB. > They are hashed, so that each value has one temp across the TB. > > Not used yet, this is all infrastructure. > > Signed-off-by: Richard Henderson <richard.hender...@linaro.org> > --- > include/tcg/tcg.h | 27 ++++++++++- > tcg/optimize.c | 40 ++++++++++------- > tcg/tcg-op-vec.c | 17 +++++++ > tcg/tcg.c | 111 +++++++++++++++++++++++++++++++++++++++++----- > 4 files changed, 166 insertions(+), 29 deletions(-) > > diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h > index 27e1b509a6..f72530dfda 100644 > --- a/include/tcg/tcg.h > +++ b/include/tcg/tcg.h > @@ -489,6 +489,8 @@ typedef enum TCGTempKind { > TEMP_GLOBAL, > /* Temp is in a fixed register. */ > TEMP_FIXED, > + /* Temp is a fixed constant. */ > + TEMP_CONST, > } TCGTempKind; > > typedef struct TCGTemp { > @@ -664,6 +666,7 @@ struct TCGContext { > QSIMPLEQ_HEAD(, TCGOp) plugin_ops; > #endif > > + GHashTable *const_table[TCG_TYPE_COUNT]; > TCGTempSet free_temps[TCG_TYPE_COUNT * 2]; > TCGTemp temps[TCG_MAX_TEMPS]; /* globals first, temps after */ > > @@ -680,7 +683,7 @@ struct TCGContext { > > static inline bool temp_readonly(TCGTemp *ts) > { > - return ts->kind == TEMP_FIXED; > + return ts->kind >= TEMP_FIXED; I should have clarified in the previous patch - TEMP_FIXED is a fixed value, e.g. env or other internal pointer which we won't be overwriting or otherwise trashing anywhere in the block? > } > > extern TCGContext tcg_init_ctx; > @@ -1038,6 +1041,7 @@ TCGOp *tcg_op_insert_after(TCGContext *s, TCGOp *op, > TCGOpcode opc); > > void tcg_optimize(TCGContext *s); > > +/* Allocate a new temporary and initialize it with a constant. */ > TCGv_i32 tcg_const_i32(int32_t val); > TCGv_i64 tcg_const_i64(int64_t val); > TCGv_i32 tcg_const_local_i32(int32_t val); > @@ -1047,6 +1051,27 @@ TCGv_vec tcg_const_ones_vec(TCGType); > TCGv_vec tcg_const_zeros_vec_matching(TCGv_vec); > TCGv_vec tcg_const_ones_vec_matching(TCGv_vec); > > +/* > + * Locate or create a read-only temporary that is a constant. > + * This kind of temporary need not and should not be freed. > + */ > +TCGTemp *tcg_constant_internal(TCGType type, tcg_target_long val); > + > +static inline TCGv_i32 tcg_constant_i32(int32_t val) > +{ > + return temp_tcgv_i32(tcg_constant_internal(TCG_TYPE_I32, val)); > +} > + > +static inline TCGv_i64 tcg_constant_i64(int64_t val) > +{ > + if (TCG_TARGET_REG_BITS == 32) { > + qemu_build_not_reached(); > + } > + return temp_tcgv_i64(tcg_constant_internal(TCG_TYPE_I64, val)); > +} > + > +TCGv_vec tcg_constant_vec(TCGType type, unsigned vece, int64_t val); > + > #if UINTPTR_MAX == UINT32_MAX > # define tcg_const_ptr(x) ((TCGv_ptr)tcg_const_i32((intptr_t)(x))) > # define tcg_const_local_ptr(x) > ((TCGv_ptr)tcg_const_local_i32((intptr_t)(x))) > diff --git a/tcg/optimize.c b/tcg/optimize.c > index afb4a9a5a9..effb47eefd 100644 > --- a/tcg/optimize.c > +++ b/tcg/optimize.c > @@ -99,8 +99,17 @@ static void init_ts_info(struct tcg_temp_info *infos, > ts->state_ptr = ti; > ti->next_copy = ts; > ti->prev_copy = ts; > - ti->is_const = false; > - ti->mask = -1; > + if (ts->kind == TEMP_CONST) { > + ti->is_const = true; > + ti->val = ti->mask = ts->val; > + if (TCG_TARGET_REG_BITS > 32 && ts->type == TCG_TYPE_I32) { > + /* High bits of a 32-bit quantity are garbage. */ > + ti->mask |= ~0xffffffffull; > + } > + } else { > + ti->is_const = false; > + ti->mask = -1; > + } > set_bit(idx, temps_used->l); > } > } > @@ -113,31 +122,28 @@ static void init_arg_info(struct tcg_temp_info *infos, > > static TCGTemp *find_better_copy(TCGContext *s, TCGTemp *ts) > { > - TCGTemp *i; > + TCGTemp *i, *g, *l; > > - /* If this is already a global, we can't do better. */ > - if (ts->kind >= TEMP_GLOBAL) { > + /* If this is already readonly, we can't do better. */ > + if (temp_readonly(ts)) { > return ts; > } > > - /* Search for a global first. */ > + g = l = NULL; > for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy) { > - if (i->kind >= TEMP_GLOBAL) { > + if (temp_readonly(i)) { > return i; > - } > - } > - > - /* If it is a temp, search for a temp local. */ > - if (ts->kind == TEMP_NORMAL) { > - for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy) > { > - if (i->kind >= TEMP_LOCAL) { > - return i; > + } else if (i->kind > ts->kind) { > + if (i->kind == TEMP_GLOBAL) { > + g = i; > + } else if (i->kind == TEMP_LOCAL) { > + l = i; > } > } > } > > - /* Failure to find a better representation, return the same temp. */ > - return ts; > + /* If we didn't find a better representation, return the same temp. */ > + return g ? g : l ? l : ts; > } > > static bool ts_are_copies(TCGTemp *ts1, TCGTemp *ts2) > diff --git a/tcg/tcg-op-vec.c b/tcg/tcg-op-vec.c > index b6937e8d64..f3927089a7 100644 > --- a/tcg/tcg-op-vec.c > +++ b/tcg/tcg-op-vec.c > @@ -209,6 +209,23 @@ static void vec_gen_op3(TCGOpcode opc, unsigned vece, > vec_gen_3(opc, type, vece, temp_arg(rt), temp_arg(at), temp_arg(bt)); > } > > +TCGv_vec tcg_constant_vec(TCGType type, unsigned vece, int64_t val) > +{ > + val = dup_const(vece, val); > + > + /* > + * For MO_64 constants that can't be represented in tcg_target_long, > + * we must use INDEX_op_dup2_vec, which requires a non-const temporary. > + */ > + if (TCG_TARGET_REG_BITS == 32 && > + val != deposit64(val, 32, 32, val) && > + val != (uint64_t)(int32_t)val) { > + g_assert_not_reached(); > + } > + > + return temp_tcgv_vec(tcg_constant_internal(type, val)); > +} > + > void tcg_gen_mov_vec(TCGv_vec r, TCGv_vec a) > { > if (r != a) { > diff --git a/tcg/tcg.c b/tcg/tcg.c > index 92b3767097..59beb2bf29 100644 > --- a/tcg/tcg.c > +++ b/tcg/tcg.c > @@ -1127,6 +1127,7 @@ void tcg_func_start(TCGContext *s) > > /* No temps have been previously allocated for size or locality. */ > memset(s->free_temps, 0, sizeof(s->free_temps)); > + memset(s->const_table, 0, sizeof(s->const_table)); > > s->nb_ops = 0; > s->nb_labels = 0; > @@ -1199,13 +1200,19 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, > TCGv_ptr base, > bigendian = 1; > #endif > > - if (base_ts->kind != TEMP_FIXED) { > + switch (base_ts->kind) { > + case TEMP_FIXED: > + break; > + case TEMP_GLOBAL: > /* We do not support double-indirect registers. */ > tcg_debug_assert(!base_ts->indirect_reg); > base_ts->indirect_base = 1; > s->nb_indirects += (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64 > ? 2 : 1); > indirect_reg = 1; > + break; > + default: > + g_assert_not_reached(); > } > > if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) { > @@ -1346,6 +1353,37 @@ void tcg_temp_free_internal(TCGTemp *ts) > set_bit(idx, s->free_temps[k].l); > } > > +TCGTemp *tcg_constant_internal(TCGType type, tcg_target_long val) > +{ > + TCGContext *s = tcg_ctx; > + GHashTable *h = s->const_table[type]; > + TCGTemp *ts; > + > + if (h == NULL) { > + if (sizeof(tcg_target_long) == sizeof(gint64)) { > + h = g_hash_table_new(g_int64_hash, g_int64_equal); > + } else if (sizeof(tcg_target_long) == sizeof(gint)) { > + h = g_hash_table_new(g_int_hash, g_int_equal); > + } else { > + qemu_build_not_reached(); > + } > + s->const_table[type] = h; > + } > + > + ts = g_hash_table_lookup(h, &val); > + if (ts == NULL) { > + ts = tcg_temp_alloc(s); > + ts->base_type = type; > + ts->type = type; > + ts->kind = TEMP_CONST; > + ts->temp_allocated = 1; > + ts->val = val; > + g_hash_table_insert(h, &ts->val, ts); I worried about the efficiency of using a hash table for a low number of constants but glib's implementation starts with 8 buckets and then scales up so it seems a reasonable approach. Anyway: Reviewed-by: Alex Bennée <alex.ben...@linaro.org> -- Alex Bennée