On 2020/3/14 17:08, Richard Henderson wrote:
On 3/12/20 7:58 AM, LIU Zhiwei wrote:
+static uint8_t float16_eq_quiet(uint16_t a, uint16_t b, float_status *s)
+{
+ int compare = float16_compare_quiet(a, b, s);
+ if (compare == float_relation_equal) {
+ return 1;
+ } else {
+ return 0;
+ }
+}
You really need remember that boolean results in C are 1 and 0.
You do not need to keep translating true to 1 and false to 0.
Got it. I was not very sure it is 1 or non 0 for true before.
Zhiwei
+static uint8_t vmfne16(uint16_t a, uint16_t b, float_status *s)
+{
+ int compare = float16_compare_quiet(a, b, s);
+ if (compare != float_relation_equal &&
+ compare != float_relation_unordered) {
Indentation.
+static uint8_t float16_le(uint16_t a, uint16_t b, float_status *s)
+{
+ int compare = float16_compare(a, b, s);
+ if (compare == float_relation_less ||
+ compare == float_relation_equal) {
+ return 1;
Indentation.
r~