On 2020/3/14 17:08, Richard Henderson wrote:
On 3/12/20 7:58 AM, LIU Zhiwei wrote:
+static uint8_t float16_eq_quiet(uint16_t a, uint16_t b, float_status *s)
+{
+    int compare = float16_compare_quiet(a, b, s);
+    if (compare == float_relation_equal) {
+        return 1;
+    } else {
+        return 0;
+    }
+}
You really need remember that boolean results in C are 1 and 0.
You do not need to keep translating true to 1 and false to 0.
Got it. I was not very sure it is 1 or non 0 for true before.

Zhiwei
+static uint8_t vmfne16(uint16_t a, uint16_t b, float_status *s)
+{
+    int compare = float16_compare_quiet(a, b, s);
+    if (compare != float_relation_equal &&
+            compare != float_relation_unordered) {
Indentation.

+static uint8_t float16_le(uint16_t a, uint16_t b, float_status *s)
+{
+    int compare = float16_compare(a, b, s);
+    if (compare == float_relation_less ||
+            compare == float_relation_equal) {
+        return 1;
Indentation.


r~


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