The first two patches "audio: fix audio_generic_write" and
"audio: fix audio_generic_read" are only compile tested. The
code is only reachable from the DirectSound backend with the
mixing-engine off. I don't know if it is reachable at all.
I can't test because I don't have a Windows computer.

Volker Rümelin (9):
  audio: fix audio_generic_write
  audio: fix audio_generic_read
  paaudio: remove unused variables
  audio: prevent SIGSEGV in AUD_get_buffer_size_out
  audio: fix bug 1858488
  ossaudio: prevent SIGSEGV in oss_enable_out
  ossaudio: prevent SIGPFE in oss_write
  ossaudio: disable poll mode can't be reached
  audio: audio_generic_get_buffer_in should honor *size

 audio/alsaaudio.c |  1 +
 audio/audio.c     | 77 ++++++++++++++++++++++++++-----------------------------
 audio/audio_int.h |  4 +--
 audio/coreaudio.c |  7 +++--
 audio/noaudio.c   |  1 +
 audio/ossaudio.c  | 28 ++++++++++++--------
 audio/paaudio.c   |  6 ++---
 audio/sdlaudio.c  |  7 +++--
 audio/wavaudio.c  |  1 +
 9 files changed, 71 insertions(+), 61 deletions(-)

-- 
2.16.4


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