Uh.. do you want me to merge this? Probably best to CC me if you do.. otherwise I'm likely to miss it.
On Mon, Sep 30, 2019 at 01:21:03PM -0700, Richard Henderson wrote: > Changes since v6: > * The have_foo tests have been split so that VSX is not > combined with ISA revision. > * The power{7,8,9} patches have been split by isa extension. > * Force the [TABC]X bits on within the VSX instruction defines, > making the usage of the VSX insns clearer, since we have no > additional or'ing of seemingly random bits. > > Changes since v5: > * Disable runtime altivec detection until all of the required > opcodes are implemented. > Because dup2 was last, that really means all of the pure altivec > bits, so the initial patches are not bisectable in any meaningful > sense. I thought about reshuffling dup2 earlier, but that created > too many conflicts and I was too lazy. > * Rearranged the patches a little bit to make sure that each > one actually builds, which was not the case before. > * Folded in the fix to tcg_out_mem_long, as discussed in the > followup within the v4 thread. > > Changes since v4: > * Patch 1, "tcg/ppc: Introduce Altivec registers", is divided into > ten smaller patches. > * The net result (code-wise) is not changed between former patch 1 > and ten new patches. > * Remaining (2-7) patches from v4 are applied verbatim. > * This means that code-wise v5 and v4 do not differ. > * v5 is devised to help debugging, and to better organize the code. > > Changes since v3: > * Add support for bitsel, with the vsx xxsel insn. > * Rely on the new relocation overflow handling, so > we don't require 3 insns for a vector load. > > Changes since v2: > * Several generic tcg patches to improve dup vs dupi vs dupm. > In particular, if a global temp (like guest r10) is not in > a host register, we should duplicate from memory instead of > loading to an integer register, spilling to stack, loading > to a vector register, and then duplicating. > * I have more confidence that 32-bit ppc host should work > this time around. No testing on that front yet, but I've > unified some code sequences with 64-bit ppc host. > * Base altivec now supports V128 only. Moved V64 support to > Power7 (v2.06), which has 64-bit load/store. > * Dropped support for 64-bit vector multiply using Power8. > The expansion was too large compared to using integer regs. > > Richard Henderson (22): > tcg/ppc: Introduce Altivec registers > tcg/ppc: Introduce macro VX4() > tcg/ppc: Introduce macros VRT(), VRA(), VRB(), VRC() > tcg/ppc: Create TCGPowerISA and have_isa > tcg/ppc: Replace HAVE_ISA_2_06 > tcg/ppc: Replace HAVE_ISEL macro with a variable > tcg/ppc: Enable tcg backend vector compilation > tcg/ppc: Add support for load/store/logic/comparison > tcg/ppc: Add support for vector maximum/minimum > tcg/ppc: Add support for vector add/subtract > tcg/ppc: Add support for vector saturated add/subtract > tcg/ppc: Support vector shift by immediate > tcg/ppc: Support vector multiply > tcg/ppc: Support vector dup2 > tcg/ppc: Enable Altivec detection > tcg/ppc: Update vector support for VSX > tcg/ppc: Update vector support for v2.07 Altivec > tcg/ppc: Update vector support for v2.07 VSX > tcg/ppc: Update vector support for v2.07 FP > tcg/ppc: Update vector support for v3.00 Altivec > tcg/ppc: Update vector support for v3.00 load/store > tcg/ppc: Update vector support for v3.00 dup/dupi > > tcg/ppc/tcg-target.h | 51 +- > tcg/ppc/tcg-target.opc.h | 13 + > tcg/ppc/tcg-target.inc.c | 1118 +++++++++++++++++++++++++++++++++++--- > 3 files changed, 1101 insertions(+), 81 deletions(-) > create mode 100644 tcg/ppc/tcg-target.opc.h > -- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson
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