Use stack instead of temp_buf array in CPUState for TCG
temps.
Signed-off-by: Blue Swirl <[email protected]>
---
tcg/i386/tcg-target.c | 19 ++++++++++---------
1 files changed, 10 insertions(+), 9 deletions(-)
diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c
index 01747f3..0e168ea 100644
--- a/tcg/i386/tcg-target.c
+++ b/tcg/i386/tcg-target.c
@@ -1918,19 +1918,22 @@ static void tcg_target_qemu_prologue(TCGContext *s)
/* TB prologue */
- /* Save all callee saved registers. */
- for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
- tcg_out_push(s, tcg_target_callee_save_regs[i]);
- }
-
- /* Reserve some stack space. */
+ /* Reserve some stack space, also for TCG temps. */
push_size = 1 + ARRAY_SIZE(tcg_target_callee_save_regs);
push_size *= TCG_TARGET_REG_BITS / 8;
- frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE;
+ frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE +
+ CPU_TEMP_BUF_NLONGS * sizeof(long);
frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) &
~(TCG_TARGET_STACK_ALIGN - 1);
stack_addend = frame_size - push_size;
+ tcg_set_frame(s, TCG_REG_ESP, 0, CPU_TEMP_BUF_NLONGS * sizeof(long));
+
+ /* Save all callee saved registers. */
+ for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
+ tcg_out_push(s, tcg_target_callee_save_regs[i]);
+ }
+
tcg_out_addi(s, TCG_REG_ESP, -stack_addend);
/* jmp *tb. */
@@ -1979,6 +1982,4 @@ static void tcg_target_init(TCGContext *s)
tcg_regset_set_reg(s->reserved_regs, TCG_REG_ESP);
tcg_add_target_add_op_defs(x86_op_defs);
- tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf),
- CPU_TEMP_BUF_NLONGS * sizeof(long));
}
--
1.6.2.4
From ebc14537b3abd4a28360d25e42e3dbe1c9b2cb14 Mon Sep 17 00:00:00 2001
Message-Id: <ebc14537b3abd4a28360d25e42e3dbe1c9b2cb14.1305401750.git.blauwir...@gmail.com>
In-Reply-To: <6e21df8e369388a3152dcc7da30431c672e1ee37.1305401750.git.blauwir...@gmail.com>
References: <6e21df8e369388a3152dcc7da30431c672e1ee37.1305401750.git.blauwir...@gmail.com>
From: Blue Swirl <[email protected]>
Date: Sat, 14 May 2011 13:14:45 +0000
Subject: [PATCH 06/11] TCG/x86: use stack for TCG temps
Use stack instead of temp_buf array in CPUState for TCG
temps.
Signed-off-by: Blue Swirl <[email protected]>
---
tcg/i386/tcg-target.c | 19 ++++++++++---------
1 files changed, 10 insertions(+), 9 deletions(-)
diff --git a/tcg/i386/tcg-target.c b/tcg/i386/tcg-target.c
index 01747f3..0e168ea 100644
--- a/tcg/i386/tcg-target.c
+++ b/tcg/i386/tcg-target.c
@@ -1918,19 +1918,22 @@ static void tcg_target_qemu_prologue(TCGContext *s)
/* TB prologue */
- /* Save all callee saved registers. */
- for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
- tcg_out_push(s, tcg_target_callee_save_regs[i]);
- }
-
- /* Reserve some stack space. */
+ /* Reserve some stack space, also for TCG temps. */
push_size = 1 + ARRAY_SIZE(tcg_target_callee_save_regs);
push_size *= TCG_TARGET_REG_BITS / 8;
- frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE;
+ frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE +
+ CPU_TEMP_BUF_NLONGS * sizeof(long);
frame_size = (frame_size + TCG_TARGET_STACK_ALIGN - 1) &
~(TCG_TARGET_STACK_ALIGN - 1);
stack_addend = frame_size - push_size;
+ tcg_set_frame(s, TCG_REG_ESP, 0, CPU_TEMP_BUF_NLONGS * sizeof(long));
+
+ /* Save all callee saved registers. */
+ for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
+ tcg_out_push(s, tcg_target_callee_save_regs[i]);
+ }
+
tcg_out_addi(s, TCG_REG_ESP, -stack_addend);
/* jmp *tb. */
@@ -1979,6 +1982,4 @@ static void tcg_target_init(TCGContext *s)
tcg_regset_set_reg(s->reserved_regs, TCG_REG_ESP);
tcg_add_target_add_op_defs(x86_op_defs);
- tcg_set_frame(s, TCG_AREG0, offsetof(CPUState, temp_buf),
- CPU_TEMP_BUF_NLONGS * sizeof(long));
}
--
1.7.2.5