On Tue, Jul 9, 2019 at 10:49 PM Kővágó, Zoltán <dirty.ice...@gmail.com> wrote: > > Pulseaudio normally assumes that when the server wants it, the client > can generate the audio samples and send it right away. Unfortunately > this is not the case with QEMU -- it's up to the emulated system when > does it generate the samples. Buffering the samples and sending them > from a background thread is just a workaround, that doesn't work too > well. Instead enable pa's compatibility support and let pa worry about > the details. > > Signed-off-by: Kővágó, Zoltán <dirty.ice...@gmail.com>
Could you explain how this is related to PA_STREAM_ADJUST_LATENCY ? > --- > audio/paaudio.c | 6 ++---- > 1 file changed, 2 insertions(+), 4 deletions(-) > > diff --git a/audio/paaudio.c b/audio/paaudio.c > index 9d46f11b0a..d320d2e453 100644 > --- a/audio/paaudio.c > +++ b/audio/paaudio.c > @@ -512,10 +512,8 @@ static pa_stream *qpa_simple_new ( > > flags = > PA_STREAM_INTERPOLATE_TIMING > -#ifdef PA_STREAM_ADJUST_LATENCY > - | PA_STREAM_ADJUST_LATENCY > -#endif > - | PA_STREAM_AUTO_TIMING_UPDATE; > + | PA_STREAM_AUTO_TIMING_UPDATE > + | PA_STREAM_EARLY_REQUESTS; > > if (dev) { > /* don't move the stream if the user specified a sink/source */ > -- > 2.22.0 > > -- Marc-André Lureau