The speedup is similar to x86, 120 ns vs 180 ns on an APM Mustang. Signed-off-by: Paolo Bonzini <pbonz...@redhat.com> --- configure | 2 +- scripts/qemugdb/coroutine_asm.py | 6 ++++- util/Makefile.objs | 2 ++ util/coroutine-asm.c | 45 ++++++++++++++++++++++++++++++++ 4 files changed, 53 insertions(+), 2 deletions(-)
diff --git a/configure b/configure index c01f57a3ae..26e62a4ab1 100755 --- a/configure +++ b/configure @@ -5200,7 +5200,7 @@ fi if test "$coroutine" = ""; then if test "$mingw32" = "yes"; then coroutine=win32 - elif test "$cpu" = "x86_64"; then + elif test "$cpu" = "x86_64" || test "$cpu" = "aarch64"; then coroutine=asm elif test "$ucontext_works" = "yes"; then coroutine=ucontext diff --git a/scripts/qemugdb/coroutine_asm.py b/scripts/qemugdb/coroutine_asm.py index b4ac1291db..181b77287b 100644 --- a/scripts/qemugdb/coroutine_asm.py +++ b/scripts/qemugdb/coroutine_asm.py @@ -17,4 +17,8 @@ U64_PTR = gdb.lookup_type('uint64_t').pointer() def get_coroutine_regs(addr): addr = addr.cast(gdb.lookup_type('CoroutineAsm').pointer()) rsp = addr['sp'].cast(U64_PTR) - return {'sp': rsp, 'pc': rsp.dereference()} + arch = gdb.selected_frame().architecture.name().split(':'): + if arch[0] == 'i386' and arch[1] == 'x86-64': + return {'rsp': rsp, 'pc': rsp.dereference()} + else: + return {'sp': rsp, 'pc': addr['scratch'].cast(U64_PTR) } diff --git a/util/Makefile.objs b/util/Makefile.objs index 41a10539cf..2167ffc862 100644 --- a/util/Makefile.objs +++ b/util/Makefile.objs @@ -39,7 +39,9 @@ util-obj-$(CONFIG_MEMBARRIER) += sys_membarrier.o util-obj-y += qemu-coroutine.o qemu-coroutine-lock.o qemu-coroutine-io.o util-obj-y += qemu-coroutine-sleep.o util-obj-y += coroutine-$(CONFIG_COROUTINE_BACKEND).o +ifeq ($(ARCH),x86_64) coroutine-asm.o-cflags := -mno-red-zone +endif util-obj-y += buffer.o util-obj-y += timed-average.o util-obj-y += base64.o diff --git a/util/coroutine-asm.c b/util/coroutine-asm.c index a06ecbcb0a..de68e98622 100644 --- a/util/coroutine-asm.c +++ b/util/coroutine-asm.c @@ -40,6 +40,11 @@ typedef struct { Coroutine base; void *sp; + /* + * aarch64: instruction pointer + */ + void *scratch; + void *stack; size_t stack_size; @@ -116,6 +121,49 @@ static void start_switch_fiber(void **fake_stack_save, /* Use "call" to ensure the stack is aligned correctly. */ #define CO_SWITCH_NEW(from, to) CO_SWITCH(from, to, 0, "call coroutine_trampoline") #define CO_SWITCH_RET(from, to, action) CO_SWITCH(from, to, action, "ret") + +#elif defined __aarch64__ +/* + * GCC does not support clobbering the frame pointer, so we save it ourselves. + * Saving the link register as well generates slightly better code because then + * qemu_coroutine_switch can be treated as a leaf procedure. + */ +#define CO_SWITCH_RET(from, to, action) ({ \ + register uintptr_t action_ __asm__("x0") = action; \ + register void *from_ __asm__("x16") = from; \ + register void *to_ __asm__("x1") = to; \ + asm volatile( \ + ".cfi_remember_state\n" \ + "stp x29, x30, [sp, #-16]!\n" /* GCC does not save it, do it ourselves */ \ + ".cfi_adjust_cfa_offset 16\n" \ + ".cfi_def_cfa_register sp\n" \ + "adr x30, 2f\n" /* source PC will be after the BR */ \ + "str x30, [x16, %[SCRATCH]]\n" /* save it */ \ + "mov x30, sp\n" /* save source SP */ \ + "str x30, [x16, %[SP]]\n" \ + "ldr x30, [x1, %[SCRATCH]]\n" /* load destination PC */ \ + "ldr x1, [x1, %[SP]]\n" /* load destination SP */ \ + "mov sp, x1\n" \ + "br x30\n" \ + "2: \n" \ + "ldp x29, x30, [sp], #16\n" \ + ".cfi_restore_state\n" \ + : "+r" (action_), "+r" (from_), "+r" (to_) \ + : [SP] "i" (offsetof(CoroutineAsm, sp)), \ + [SCRATCH] "i" (offsetof(CoroutineAsm, scratch)) \ + : "x2", "x3", "x4", "x5", "x6", "x7", "x8", "x9", "x10", "x11", "x12", \ + "x13", "x14", "x15", "x17", "x18", "x19", "x20", "x21", "x22", "x23", \ + "x24", "x25", "x26", "x27", "x28", \ + "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", \ + "v12", "v13", "v14", "v15", v16", "v17", "v18", "v19", "v20", "v21", "v22", \ + "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "memory", \ + action_; \ +}) + +#define CO_SWITCH_NEW(from, to) do { \ + (to)->scratch = (void *) coroutine_trampoline; \ + (void) CO_SWITCH_RET(from, to, (uintptr_t) to); \ +} while(0) #else #error coroutine-asm.c not ported to this architecture. #endif -- 2.21.0