Richard Henderson <richard.hender...@linaro.org> writes:
> Use tcg_can_emit_vec_op instead of just TCG_TARGET_HAS_neg_vec, > so that we check the type and vece for the actual operation. > > Signed-off-by: Richard Henderson <richard.hender...@linaro.org> Reviewed-by: Alex Bennée <alex.ben...@linaro.org> > --- > tcg/optimize.c | 8 ++++++-- > 1 file changed, 6 insertions(+), 2 deletions(-) > > diff --git a/tcg/optimize.c b/tcg/optimize.c > index 5150c38a25..24faa06260 100644 > --- a/tcg/optimize.c > +++ b/tcg/optimize.c > @@ -734,9 +734,13 @@ void tcg_optimize(TCGContext *s) > } else if (opc == INDEX_op_sub_i64) { > neg_op = INDEX_op_neg_i64; > have_neg = TCG_TARGET_HAS_neg_i64; > - } else { > + } else if (TCG_TARGET_HAS_neg_vec) { > + TCGType type = TCGOP_VECL(op) + TCG_TYPE_V64; > + unsigned vece = TCGOP_VECE(op); > neg_op = INDEX_op_neg_vec; > - have_neg = TCG_TARGET_HAS_neg_vec; > + have_neg = tcg_can_emit_vec_op(neg_op, type, vece) > 0; > + } else { > + break; > } > if (!have_neg) { > break; -- Alex Bennée