On 13.04.19 02:54, Richard Henderson wrote: > On 4/11/19 12:08 AM, David Hildenbrand wrote: >> +static DisasJumpType op_vsldb(DisasContext *s, DisasOps *o) >> +{ >> + int src_idx = get_field(s->fields, i4) & 0xf; >> + >> + if (src_idx == 0) { >> + gen_gvec_mov(get_field(s->fields, v1), get_field(s->fields, v2)); >> + } else { >> + gen_gvec_3_ool(get_field(s->fields, v1), get_field(s->fields, v2), >> + get_field(s->fields, v3), src_idx, >> + gen_helper_gvec_vsldb); >> + return DISAS_NEXT; > > You could also expand this inline using your new extract2 primitive. > > int i4 = get_field(s->fields, i4); > int left_shift, right_shift; > > left_shift = (i4 & 7) * 8; > right_shift = 64 - left_shift; > > if ((i4 & 8) == 0) { > read_vec_element_i64(t0, get_field(s->fields, v2), 0, ES_64); > read_vec_element_i64(t1, get_field(s->fields, v2), 1, ES_64); > read_vec_element_i64(t2, get_field(s->fields, v3), 0, ES_64); > } else { > read_vec_element_i64(t0, get_field(s->fields, v2), 1, ES_64); > read_vec_element_i64(t1, get_field(s->fields, v3), 0, ES_64); > read_vec_element_i64(t2, get_field(s->fields, v3), 1, ES_64); > } > tcg_gen_extract2_i64(t0, t1, t0, right_shift); > tcg_gen_extract2_i64(t1, t2, t1, right_shift);
Trying to understand the magic, left_shift is really only used to to calculate right_shift, right? > write_vec_element_i64(t0, get_field(s->fields, v1), 0, ES_64); > write_vec_element_i64(t1, get_field(s->fields, v1), 1, ES_64); > > > r~ > -- Thanks, David / dhildenb