On 4/11/19 12:07 AM, David Hildenbrand wrote: > + static const GVecGen3 g[5] = { > + { .fni8 = gen_acc8_i64, }, > + { .fni8 = gen_acc16_i64, }, > + { .fni8 = gen_acc32_i64, }, > + { .fni8 = gen_acc_i64, }, > + { .fno = gen_helper_gvec_vacc128, }, > + };
Vector versions of the first four are fairly simple too. static void gen_acc_vec(unsigned vece, TCGv_vec d, TCGv_vec a, TCGv_vec b) { tcgv_vec t = tcg_temp_new_vec_matching(d); tcg_gen_add_vec(vece, t, a, b); tcg_gen_cmp_vec(TCG_COND_LTU, vece, d, r, a); /* produces -1 for carry */ tcg_gen_neg_vec(vece, d, d); /* convert to +1 for carry */ } { .fni8 = gen_acc8_i64, .fniv = gen_acc_vec, .opc = INDEX_op_cmp_vec, .vece = MO_8 }, ... I'm surprised that you're expanding the 128-bit addition out-of-line. One possible expansion is tcg_gen_add2_i64(tl, th, al, zero, bl, zero); tcg_gen_add2_i64(tl, th, th, zero, ah, zero); tcg_gen_add2_i64(tl, th, tl, th, bl, zero); /* carry out in th */ r~