On 3/3/19 9:23 AM, Mark Cave-Ayland wrote: > static inline void get_cpu_vsrh(TCGv_i64 dst, int n) > { > - if (n < 32) { > - get_fpr(dst, n); > - } else { > - get_avr64(dst, n - 32, true); > - } > + tcg_gen_ld_i64(dst, cpu_env, vsrh_offset(n)); > } > > static inline void get_cpu_vsrl(TCGv_i64 dst, int n) > { > - if (n < 32) { > - get_vsrl(dst, n); > - } else { > - get_avr64(dst, n - 32, false); > - } > + tcg_gen_ld_i64(dst, cpu_env, vsrl_offset(n)); > } > > static inline void set_cpu_vsrh(int n, TCGv_i64 src) > { > - if (n < 32) { > - set_fpr(n, src); > - } else { > - set_avr64(n - 32, src, true); > - } > + tcg_gen_st_i64(src, cpu_env, vsrh_offset(n)); > }
I think these ought to have a "high" parameter, like set/get_avr64. r~