Fix a TCG temporary leak when translating 32-bit scalar VMULL. Signed-off-by: Peter Maydell <peter.mayd...@linaro.org> --- This was found by the TCG leak-checking support that was committed a little while back. Score one for debug code :-)
target-arm/translate.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/target-arm/translate.c b/target-arm/translate.c index 062de5e..e8ec987 100644 --- a/target-arm/translate.c +++ b/target-arm/translate.c @@ -4157,10 +4157,12 @@ static inline void gen_neon_mull(TCGv_i64 dest, TCGv a, TCGv b, int size, int u) case 4: tmp = gen_muls_i64_i32(a, b); tcg_gen_mov_i64(dest, tmp); + tcg_temp_free_i64(tmp); break; case 5: tmp = gen_mulu_i64_i32(a, b); tcg_gen_mov_i64(dest, tmp); + tcg_temp_free_i64(tmp); break; default: abort(); } -- 1.7.1