We sometimes use g_new() & friends, which abort() on OOM, and sometimes g_try_new() & friends, which can fail, and therefore require error handling.
HACKING points out the difference, but is mum on when to use what: 3. Low level memory management Use of the malloc/free/realloc/calloc/valloc/memalign/posix_memalign APIs is not allowed in the QEMU codebase. Instead of these routines, use the GLib memory allocation routines g_malloc/g_malloc0/g_new/ g_new0/g_realloc/g_free or QEMU's qemu_memalign/qemu_blockalign/qemu_vfree APIs. Please note that g_malloc will exit on allocation failure, so there is no need to test for failure (as you would have to with malloc). Calling g_malloc with a zero size is valid and will return NULL. Prefer g_new(T, n) instead of g_malloc(sizeof(T) * n) for the following reasons: a. It catches multiplication overflowing size_t; b. It returns T * instead of void *, letting compiler catch more type errors. Declarations like T *v = g_malloc(sizeof(*v)) are acceptable, though. Memory allocated by qemu_memalign or qemu_blockalign must be freed with qemu_vfree, since breaking this will cause problems on Win32. Now, in my personal opinion, handling OOM gracefully is worth the (commonly considerable) trouble when you're coding for an Apple II or similar. Anything that pages commonly becomes unusable long before allocations fail. Anything that overcommits will send you a (commonly lethal) signal instead. Anything that tries handling OOM gracefully, and manages to dodge both these bullets somehow, will commonly get it wrong and crash. But others are entitled to their opinions as much as I am. I just want to know what our rules are, preferably in the form of a patch to HACKING.