On Thu, Jul 26, 2018 at 03:59:00PM -0700, Tao Wu wrote: > When scanout_mode enabled, surface is out of sync with actual screen. > In such case, we just call sdl2_gl_scanout_flush to do redraw. This > fixes bug reported in > https://lists.freedesktop.org/archives/virglrenderer-devel/2018-July/001330.html
Added to ui queue. thanks, Gerd